Each agent tab in the top tab bar now prefixes its label with the same one-rune idle indicator the sidebar uses (✕/?/◐/○/●), so the state of every open agent is visible without focusing each tab.
Tab bar redraws now fire on idle-state changes in addition to sidebar redraws.
Cuts release v0.0.7, bundling this change plus the accumulated [Unreleased] entries (timer cancel-on-close, built-in agent presets, auto-summarization settings, etc.).
Test plan
go build ./...
go test ./internal/app/...
go test ./internal/harness/...
## Summary
- Each agent tab in the top tab bar now prefixes its label with the same one-rune idle indicator the sidebar uses (✕/?/◐/○/●), so the state of every open agent is visible without focusing each tab.
- Tab bar redraws now fire on idle-state changes in addition to sidebar redraws.
- Cuts release v0.0.7, bundling this change plus the accumulated [Unreleased] entries (timer cancel-on-close, built-in agent presets, auto-summarization settings, etc.).
## Test plan
- [x] go build ./...
- [x] go test ./internal/app/...
- [x] go test ./internal/harness/...
Stale timer bodies were re-delivered to the orchestrator pane after
the parent had already processed the sub-agent's reply and called
close_process. The timer registry held no link to the child
lifecycle, so timers owned by or watching the closed child lingered
until something triggered a fire — e.g. a trailing classifier tick
for the now-removed child.
Add an OnChildClosed hook to ChildEventListener, emit it from
Session.Close (and the terminal-corpse path in reapChild), and have
the timer manager prune the registry: cancel timers owned by the
closed child; remove the closed child from each timer's watched
list (cancel the timer outright when watched empties).
Natural exit deliberately does not route through this hook — the
classifier already emits an idle transition on exit which delivers
any legitimate "fire when sub-agent finishes" semantics exactly
once; cancelling on exit would swallow that.
Each agent tab now prefixes its label with the same one-rune idle
indicator the sidebar uses (✕ error, ? permission, ◐ thinking, ○ idle,
● working), so the state of every open agent is visible without
opening or focusing each tab. Tab redraws now fire on idle-state
changes in addition to sidebar redraws.
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Summary
Test plan