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v0.0.6
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worktree-t
| Author | SHA1 | Date | |
|---|---|---|---|
| fe25fcf043 | |||
| 2fa00ad510 | |||
| 34b41be1df | |||
| de60b93bc6 | |||
| 67b994f629 | |||
| f10598601f |
40
CHANGELOG.md
40
CHANGELOG.md
@@ -6,6 +6,46 @@ loosely follows [Semantic Versioning](https://semver.org/spec/v2.0.0.html).
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||||
## [Unreleased]
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## [0.0.7] - 2026-05-18
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|
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### Added
|
||||
- The top tab bar now prefixes each agent tab's label with its
|
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idle-state glyph (✕ error, ? permission, ◐ thinking, ○ idle, ●
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working), matching the sidebar's vocabulary so the state of every
|
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open agent is visible without opening or focusing each tab.
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||||
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||||
### Changed
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- Built-in agent presets (`claude`, `codex`, `opencode`) now live in
|
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memory and user preset files merge over them by name instead of
|
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patterm writing default preset files into `$XDG_CONFIG_HOME`. Add
|
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`"disabled": true` in a matching user preset to hide a built-in.
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- Generated MCP config files for agent launches now live under the
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runtime agent directory instead of `$XDG_CONFIG_HOME/patterm/mcp`.
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- Auto-summarization settings now save as soon as a changed row is
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applied, including cadence/provider/toggle changes and model edits,
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without requiring a separate save step.
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- The Agents / Auto-summarization settings screen no longer shows
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explicit Save, Cancel, or Back rows, and its footer copy no longer
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describes a separate save/cancel flow.
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- Auto-summarization setting rows now visually separate grey labels
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from regular-colour values.
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- The active-thread summary in the tab bar is now constrained to the
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active tab's width instead of spanning the whole top row.
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- Sidebar summary text now wraps from the full summary text instead of
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using an ellipsized single-line value.
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### Fixed
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- Claude permission prompts are now detected from the rendered pane as
|
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well as the recent output tail, so the sidebar marks the pane as
|
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waiting for permission even while `Calling patterm...` continues to
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repaint.
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- Removed the redundant "Back to Settings" row from the
|
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Agents / Auto-summarization settings screen.
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- Pending `timer_*` entries are now cancelled when their owning or
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watched child is closed via `close_process`, preventing stale
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timer bodies from being re-delivered to the orchestrator pane
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after the work has already been handled.
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## [0.0.6] - 2026-05-15
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### Changed
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23
SPEC.md
23
SPEC.md
@@ -39,7 +39,7 @@ The tool is one Go process that owns: the TUI, all PTYs, vt-emulated grids, sess
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## 3. Project state layout
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Scratchpads (user data) live under `$XDG_DATA_HOME`; presets and config live under `$XDG_CONFIG_HOME`.
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Scratchpads (user data) live under `$XDG_DATA_HOME`; user-authored preset overlays and config live under `$XDG_CONFIG_HOME`.
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```
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$XDG_DATA_HOME/patterm/
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@@ -53,12 +53,12 @@ $XDG_DATA_HOME/patterm/
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└── <agent-written>.md
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$XDG_CONFIG_HOME/patterm/
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├── config.json # global settings (theme, default keymap, etc.)
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├── settings.json # global settings, written only after the user changes settings
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└── presets/
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├── agents/
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│ ├── claude.json # ships as default
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│ ├── codex.json # ships as default
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│ ├── opencode.json # ships as default
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│ ├── claude.json # optional overlay for built-in claude
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│ ├── codex.json # optional overlay for built-in codex
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│ ├── opencode.json # optional overlay for built-in opencode
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│ └── <user-defined>.json
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└── processes/
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├── dev.json # e.g. { "name": "bun run dev", "argv": ["bun", "run", "dev"] }
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@@ -66,7 +66,7 @@ $XDG_CONFIG_HOME/patterm/
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└── <user-defined>.json
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```
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Both preset directories are scanned at startup; every file found becomes a palette entry ("Spawn agent: claude", "Run process: bun run dev", …). Presets are project-agnostic in v1 — the same set is available in every project. Per-project overrides can be added later.
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patterm always has built-in agent presets for `claude`, `codex`, and `opencode`. User preset files are scanned at startup and merged into matching built-ins by `name`, or added as standalone custom presets when the name is new. A matching file with `"disabled": true` hides a built-in. Startup does not write default preset files. Presets are project-agnostic in v1 — the same set is available in every project. Per-project overrides can be added later.
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Project key = `sha256(realpath(project_dir))[:16]`. Used only as a scratchpad directory name — there is no daemon to look up.
|
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|
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@@ -121,7 +121,7 @@ Scratchpads and command-preset trust grants persist across runs. Sessions and ch
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Almost all application functions are driven through a single command palette opened with `Ctrl-K`. The palette is a fuzzy-searchable list of commands, scoped to whatever makes sense for the current focus. Two kinds of entries appear:
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|
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- **Built-in commands** — "Switch to session…", "Focus pane…", "Take input control", "Release control to orchestrator", "Open scratchpad…", "Kill child…", "Quit", etc.
|
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- **Preset commands** — one entry per file under `$XDG_CONFIG_HOME/patterm/presets/`. Agent presets surface as "Spawn agent: codex" / "Spawn agent: claude" / …; process presets surface as "Run process: bun run dev" / "Run process: vitest" / …. The label comes from the preset's `name` field; the action is "launch this preset into a new pane."
|
||||
- **Preset commands** — one entry per built-in or user-defined preset. Agent presets surface as "Spawn agent: codex" / "Spawn agent: claude" / …; process presets surface as "Run process: bun run dev" / "Run process: vitest" / …. The label comes from the preset's `name` field; the action is "launch this preset into a new pane."
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Selecting a preset either launches it immediately (no required args) or opens a sub-palette for optional args — namely an **initial prompt** (agent presets only), which patterm injects into the spawned PTY's input after the agent is ready (§8). The orchestrator equivalent of this — `spawn_agent` / `spawn_process` MCP tools — uses the exact same machinery: pick a preset by name, optionally supply an initial prompt, patterm handles the rest.
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|
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@@ -365,11 +365,11 @@ Risks acknowledged: the orchestrator's reading of the prompt is a vision/parsing
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|
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## 10. Presets
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|
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Presets are user-editable JSON files that describe how to launch something. patterm itself has no hard-coded agent or process types — every spawnable thing is a preset. Two flavours:
|
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Presets describe how to launch something. patterm has built-in defaults for common agent CLIs, and user-editable JSON files can override, disable, or add presets. Two flavours:
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|
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### Agent presets
|
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|
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`$XDG_CONFIG_HOME/patterm/presets/agents/<name>.json`. Launches a vendor LLM CLI with MCP wired up and the conversation-protocol addendum injected.
|
||||
Built-in agent presets launch vendor LLM CLIs with MCP wired up and the conversation-protocol addendum injected. `$XDG_CONFIG_HOME/patterm/presets/agents/<name>.json` can overlay a built-in by `name` or define a new agent preset.
|
||||
|
||||
| Field | Purpose |
|
||||
|---|---|
|
||||
@@ -377,17 +377,18 @@ Presets are user-editable JSON files that describe how to launch something. patt
|
||||
| `argv` | Full launch argv (e.g. `["claude"]`, `["codex", "--no-tui-banner"]`) |
|
||||
| `env` | Env vars to set (merged over inherited env) |
|
||||
| `working_dir` | Defaults to the project root |
|
||||
| `disabled` | If `true`, hides a built-in preset with the same `name` |
|
||||
| `mcp_injection` | How to point this CLI at patterm's stdio proxy. One of: `{ "kind": "flag", "flag": "--mcp-config", "config_path": "..." }`, `{ "kind": "config_file", "path": "~/.codex/config.toml", "merge_key": "mcp_servers" }`, `{ "kind": "env_var", "var": "MCP_CONFIG_PATH" }` |
|
||||
| `ready_signal` | How to detect the TUI is ready (default: 1s idle after launch). Override per-CLI if needed. |
|
||||
| `chrome_trim_hints` | Optional regexes / row ranges for stripping vendor chrome in grid reads |
|
||||
|
||||
Default presets shipped: `claude`, `codex`, `opencode`. Authoring these is per-vendor research — each CLI has its own MCP config conventions, ready states, and TUI chrome. Users can copy and edit them, or add new ones (e.g. a second `claude` preset that launches with a specific model or system prompt file).
|
||||
Built-in presets: `claude`, `codex`, `opencode`. Authoring these is per-vendor research — each CLI has its own MCP config conventions, ready states, idle detection, and TUI chrome. Users can add small overlay files for built-ins, disable built-ins, or add new presets (e.g. a second `claude-sonnet` preset that launches with a specific model or system prompt file).
|
||||
|
||||
MCP config flow: at startup, for each agent preset, patterm renders a small JSON pointing at its own `mcp-stdio` proxy subcommand (`patterm mcp-stdio --socket <pid-sock> --identity <token>`) into a per-preset temp file. The launch then uses the preset's `mcp_injection` strategy to hand that path to the CLI. The user's global vendor config is never mutated.
|
||||
|
||||
### Process presets
|
||||
|
||||
`$XDG_CONFIG_HOME/patterm/presets/processes/<name>.json`. Launches a raw command in a PTY — no MCP, no addendum, no system prompt.
|
||||
`$XDG_CONFIG_HOME/patterm/presets/processes/<name>.json`. Launches a raw command in a PTY — no MCP, no addendum, no system prompt. There are no built-in process presets.
|
||||
|
||||
| Field | Purpose |
|
||||
|---|---|
|
||||
|
||||
@@ -1,61 +0,0 @@
|
||||
claude + new │ Processes
|
||||
━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━───────│ ─────────────────────────
|
||||
- abc1234 if no tag exists yet
|
||||
|
||||
4. Wire version into the release workflow
|
||||
|
||||
Update .gitea/workflows/release.yml lines 31-35 to inject the pushed tag:
|
||||
|
||||
go build -trimpath \
|
||||
-ldflags="-s -w -X main.version=${{ github.ref_name }}" \
|
||||
-o dist/patterm-${{ github.ref_name }}-linux-amd64 \
|
||||
./cmd/patterm
|
||||
|
||||
github.ref_name is the tag name (e.g. v0.0.1) because the workflow only
|
||||
triggers on tags: ['v*'].
|
||||
|
||||
5. Update inline doc comment
|
||||
|
||||
cmd/patterm/main.go header comment (lines 5-11) — add the --version form
|
||||
to the usage block. SPEC.md/CLAUDE.md already use --, no change needed there.
|
||||
|
||||
Out of scope
|
||||
|
||||
- Surfacing version in MCP whoami (the hardcoded "version": "0.1.0" in
|
||||
internal/mcp/protocol.go:27 is the MCP protocol version, not the patterm
|
||||
binary version — leave it).
|
||||
- Renaming any existing flags.
|
||||
- Adding short forms like -p for --project.
|
||||
|
||||
Critical files
|
||||
|
||||
- cmd/patterm/main.go — import swap, --version wiring, version var, header comment
|
||||
- cmd/patterm/debug_harness.go — import swap
|
||||
- Makefile lines 38-39 — VERSION var + ldflags
|
||||
- .gitea/workflows/release.yml lines 31-35 — ldflags
|
||||
- go.mod / go.sum — add github.com/spf13/pflag
|
||||
|
||||
Verification
|
||||
|
||||
1. go build -o ./bin/patterm ./cmd/patterm (without Makefile) → still builds, version reports dev.
|
||||
2. make patterm → ./bin/patterm --version prints patterm v0.0.1 (commit <sha>, built <date>).
|
||||
3. ./bin/patterm -h → help text shows --project string and --version lines.
|
||||
4. ./bin/patterm -project /tmp → pflag rejects with usage error (confirms -- is enforced).
|
||||
5. ./bin/patterm --project /tmp → starts normally.
|
||||
6. ./bin/patterm mcp-stdio --socket /tmp/s --identity x → existing path still works (will fail to connect, but should parse flags fine).
|
||||
7. ./bin/patterm debug-harness --scenario internal/harness/scenarios/spawn_process_via_palette.json → harness still runs.
|
||||
8. go test ./... and go test ./internal/harness/... — both green.
|
||||
9. Push a temporary tag locally and inspect git describe output; confirm release workflow's ${{ github.ref_name }} substitution matches the tag.
|
||||
╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌╌
|
||||
|
||||
Claude has written up a plan and is ready to execute. Would you like to proceed?
|
||||
|
||||
❯ 1. Yes, and use auto mode
|
||||
2. Yes, manually approve edits
|
||||
3. No, refine with Ultraplan on Claude Code on the web
|
||||
4. Tell Claude what to change
|
||||
shift+tab to approve with this feedback
|
||||
|
||||
ctrl-g to edit in VS Code · ~/.claude/plans/flags-in-this-project-vectorized-gosling.md
|
||||
|
||||
claude · you have control Ctrl-A/D · tabs · Ctrl-W/S · tree · Ctrl-K · palette
|
||||
@@ -505,7 +505,18 @@ func (st *uiState) dbgf(format string, args ...any) {
|
||||
}
|
||||
|
||||
func (st *uiState) activeSummaryText(width int) string {
|
||||
if width <= 0 || st.summaries == nil {
|
||||
text := st.activeSummaryRaw()
|
||||
if text == "" || width <= 0 {
|
||||
return ""
|
||||
}
|
||||
if visibleLen(text) > width {
|
||||
text = clipRunes(text, width-1) + "…"
|
||||
}
|
||||
return text
|
||||
}
|
||||
|
||||
func (st *uiState) activeSummaryRaw() string {
|
||||
if st.summaries == nil {
|
||||
return ""
|
||||
}
|
||||
st.settingsMu.Lock()
|
||||
@@ -525,9 +536,6 @@ func (st *uiState) activeSummaryText(width int) string {
|
||||
if text == "" {
|
||||
return ""
|
||||
}
|
||||
if visibleLen(text) > width {
|
||||
text = clipRunes(text, width-1) + "…"
|
||||
}
|
||||
return text
|
||||
}
|
||||
|
||||
@@ -821,14 +829,21 @@ func (st *uiState) OnChildSpawned(c *Child) {
|
||||
st.drawStatusLine()
|
||||
}
|
||||
|
||||
// OnChildStateChanged repaints the sidebar whenever a child's
|
||||
// idle-state badge flips. Cheap — the badge is the only chrome that
|
||||
// reflects state today, and drawSidebar bails when the cached frame
|
||||
// hasn't changed.
|
||||
// OnChildStateChanged repaints the sidebar and tab bar whenever a
|
||||
// child's idle-state badge flips. Cheap — both draws bail when the
|
||||
// cached frame hasn't changed.
|
||||
func (st *uiState) OnChildStateChanged(string, IdleState) {
|
||||
st.drawTabBar()
|
||||
st.drawSidebar()
|
||||
}
|
||||
|
||||
// OnChildClosed is the explicit-removal hook (close_process or the
|
||||
// terminal-corpse cleanup in reapChild). The UI already reflects
|
||||
// removals via the OnChildExited path and the children-map view, so
|
||||
// this is a no-op here — the timerManager is the consumer that
|
||||
// cares.
|
||||
func (st *uiState) OnChildClosed(string) {}
|
||||
|
||||
// OnChildExited drops focus and shows the empty state if it was the
|
||||
// focused child.
|
||||
func (st *uiState) OnChildExited(c *Child) {
|
||||
@@ -1626,6 +1641,11 @@ func (st *uiState) processStdin(chunk []byte) {
|
||||
adv = 1
|
||||
}
|
||||
i += adv
|
||||
if action.kind == "settings-save" {
|
||||
st.applySettingsAction(action)
|
||||
st.renderPaletteLocked()
|
||||
continue
|
||||
}
|
||||
if done {
|
||||
a := action
|
||||
pendingAction = &a
|
||||
@@ -2035,13 +2055,6 @@ func (st *uiState) closePalette(action paletteAction) {
|
||||
case "proc-restart":
|
||||
st.handleProcRestart(action.childID)
|
||||
|
||||
case "settings-close":
|
||||
st.applySettingsAction(action)
|
||||
restoreView()
|
||||
st.drawTabBar()
|
||||
st.drawSidebar()
|
||||
st.drawStatusLine()
|
||||
|
||||
case "settings-test":
|
||||
st.applySettingsAction(action)
|
||||
restoreView()
|
||||
|
||||
@@ -50,8 +50,14 @@ func (s *Session) classifyOne(c *Child) {
|
||||
idleMS := c.IdleMS()
|
||||
titleIdleMS := c.TitleIdleMS()
|
||||
title := c.Title()
|
||||
tail := c.tailBytes(classifierTailBytes)
|
||||
state, reason := classify(c.idleDetection, exited, exitNonZero, idleMS, titleIdleMS, title, tail)
|
||||
tail := stripANSIBytes(nil, c.tailBytes(classifierTailBytes))
|
||||
var screen []byte
|
||||
if em := c.Emulator(); em != nil {
|
||||
if txt, err := em.ScreenText(); err == nil {
|
||||
screen = []byte(txt)
|
||||
}
|
||||
}
|
||||
state, reason := classify(c.idleDetection, exited, exitNonZero, idleMS, titleIdleMS, title, tail, screen)
|
||||
if c.setIdleState(state, reason) {
|
||||
s.emitStateChanged(c.ID, state)
|
||||
}
|
||||
|
||||
@@ -111,6 +111,13 @@ func (d *debugCapture) OnChildStateChanged(id string, state IdleState) {
|
||||
})
|
||||
}
|
||||
|
||||
func (d *debugCapture) OnChildClosed(id string) {
|
||||
d.writeEvent("child_closed", map[string]any{
|
||||
"time": time.Now().Format(time.RFC3339Nano),
|
||||
"id": id,
|
||||
})
|
||||
}
|
||||
|
||||
func (d *debugCapture) OnPTYOut(childID string, chunk []byte) {
|
||||
if len(chunk) == 0 {
|
||||
return
|
||||
|
||||
@@ -86,10 +86,10 @@ func newToolHost(sess *Session, pads *scratchpad.Store, launcher *Launcher, pres
|
||||
return h
|
||||
}
|
||||
|
||||
// timerListenerAdapter forwards OnChildStateChanged into the timer
|
||||
// manager and ignores the other ChildEventListener methods. The
|
||||
// session's listener API is by-interface, so we wrap the manager
|
||||
// rather than make it implement the full surface.
|
||||
// timerListenerAdapter forwards OnChildStateChanged and OnChildClosed
|
||||
// into the timer manager and ignores the other ChildEventListener
|
||||
// methods. The session's listener API is by-interface, so we wrap
|
||||
// the manager rather than make it implement the full surface.
|
||||
type timerListenerAdapter struct{ m *timerManager }
|
||||
|
||||
func (a timerListenerAdapter) OnChildSpawned(*Child) {}
|
||||
@@ -98,6 +98,9 @@ func (a timerListenerAdapter) OnPTYOut(string, []byte) {}
|
||||
func (a timerListenerAdapter) OnChildStateChanged(id string, st IdleState) {
|
||||
a.m.onChildStateChanged(id, st)
|
||||
}
|
||||
func (a timerListenerAdapter) OnChildClosed(id string) {
|
||||
a.m.onChildClosed(id)
|
||||
}
|
||||
|
||||
func (h *toolHost) SetSize(cols, rows uint16) {
|
||||
h.sizeMu.Lock()
|
||||
@@ -553,6 +556,7 @@ func (n *chunkNotifier) OnPTYOut(id string, chunk []byte) {
|
||||
}
|
||||
}
|
||||
func (n *chunkNotifier) OnChildStateChanged(string, IdleState) {}
|
||||
func (n *chunkNotifier) OnChildClosed(string) {}
|
||||
|
||||
func (h *toolHost) GetProcessPorts(callerID, processID string) ([]mcp.PortSighting, error) {
|
||||
c := h.sess.FindChild(processID)
|
||||
|
||||
@@ -118,7 +118,8 @@ func compilePatterns(ps []string) []*regexp.Regexp {
|
||||
// - titleIdleMS: ms since the last OSC title change (0 if no title yet)
|
||||
// - title: current OSC title
|
||||
// - tail: recent output bytes for regex matching
|
||||
func classify(cfg *resolvedIdleDetection, exited, exitNonZero bool, idleMS, titleIdleMS int64, title string, tail []byte) (IdleState, string) {
|
||||
// - screen: current rendered screen text for persistent prompt matching
|
||||
func classify(cfg *resolvedIdleDetection, exited, exitNonZero bool, idleMS, titleIdleMS int64, title string, tail, screen []byte) (IdleState, string) {
|
||||
if exited {
|
||||
if exitNonZero {
|
||||
return StateError, "process exited non-zero"
|
||||
@@ -128,14 +129,14 @@ func classify(cfg *resolvedIdleDetection, exited, exitNonZero bool, idleMS, titl
|
||||
if cfg == nil {
|
||||
cfg = &resolvedIdleDetection{strategy: StrategyOutputActivity, idleThresholdMS: defaultIdleThresholdMS}
|
||||
}
|
||||
if len(tail) > 0 {
|
||||
if matchAny(cfg.errorRegexes, tail) {
|
||||
if len(tail) > 0 || len(screen) > 0 {
|
||||
if matchAny(cfg.errorRegexes, tail, screen) {
|
||||
return StateError, "error regex matched"
|
||||
}
|
||||
if matchAny(cfg.permissionRegexes, tail) {
|
||||
if matchAny(cfg.permissionRegexes, tail, screen) {
|
||||
return StatePermission, "permission regex matched"
|
||||
}
|
||||
if matchAny(cfg.thinkingRegexes, tail) {
|
||||
if matchAny(cfg.thinkingRegexes, tail, screen) {
|
||||
return StateThinking, "thinking regex matched"
|
||||
}
|
||||
}
|
||||
@@ -172,10 +173,12 @@ func baseStateFromIdleMS(idleMS, threshold int64) (IdleState, string) {
|
||||
return StateIdle, "quiet for threshold"
|
||||
}
|
||||
|
||||
func matchAny(res []*regexp.Regexp, tail []byte) bool {
|
||||
func matchAny(res []*regexp.Regexp, texts ...[]byte) bool {
|
||||
for _, re := range res {
|
||||
if re.Match(tail) {
|
||||
return true
|
||||
for _, text := range texts {
|
||||
if len(text) > 0 && re.Match(text) {
|
||||
return true
|
||||
}
|
||||
}
|
||||
}
|
||||
return false
|
||||
|
||||
@@ -30,7 +30,7 @@ func TestClassifyOutputActivity(t *testing.T) {
|
||||
}
|
||||
for _, tc := range cases {
|
||||
t.Run(tc.name, func(t *testing.T) {
|
||||
got, _ := classify(cfg, false, false, tc.idleMS, 0, "", nil)
|
||||
got, _ := classify(cfg, false, false, tc.idleMS, 0, "", nil, nil)
|
||||
if got != tc.want {
|
||||
t.Fatalf("got %q want %q", got, tc.want)
|
||||
}
|
||||
@@ -41,18 +41,18 @@ func TestClassifyOutputActivity(t *testing.T) {
|
||||
func TestClassifyTitleStability(t *testing.T) {
|
||||
cfg := &resolvedIdleDetection{strategy: StrategyOSCTitleStability, idleThresholdMS: 2000}
|
||||
// Title change recent → working.
|
||||
if got, _ := classify(cfg, false, false, 9999, 500, "step 3", nil); got != StateWorking {
|
||||
if got, _ := classify(cfg, false, false, 9999, 500, "step 3", nil, nil); got != StateWorking {
|
||||
t.Fatalf("recent title change: got %q", got)
|
||||
}
|
||||
// Title stable past threshold → idle.
|
||||
if got, _ := classify(cfg, false, false, 9999, 5000, "step 3", nil); got != StateIdle {
|
||||
if got, _ := classify(cfg, false, false, 9999, 5000, "step 3", nil, nil); got != StateIdle {
|
||||
t.Fatalf("stable title: got %q", got)
|
||||
}
|
||||
// No title yet: fall back to output activity.
|
||||
if got, _ := classify(cfg, false, false, 100, 0, "", nil); got != StateWorking {
|
||||
if got, _ := classify(cfg, false, false, 100, 0, "", nil, nil); got != StateWorking {
|
||||
t.Fatalf("no title yet, recent output: got %q", got)
|
||||
}
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", nil); got != StateIdle {
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", nil, nil); got != StateIdle {
|
||||
t.Fatalf("no title yet, output idle: got %q", got)
|
||||
}
|
||||
}
|
||||
@@ -67,46 +67,51 @@ func TestClassifyTitleStatus(t *testing.T) {
|
||||
"error": StateError,
|
||||
},
|
||||
}
|
||||
if got, _ := classify(cfg, false, false, 9999, 500, "Thinking…", nil); got != StateThinking {
|
||||
if got, _ := classify(cfg, false, false, 9999, 500, "Thinking…", nil, nil); got != StateThinking {
|
||||
t.Fatalf("thinking title: got %q", got)
|
||||
}
|
||||
if got, _ := classify(cfg, false, false, 9999, 500, "Waiting for permission", nil); got != StatePermission {
|
||||
if got, _ := classify(cfg, false, false, 9999, 500, "Waiting for permission", nil, nil); got != StatePermission {
|
||||
t.Fatalf("permission title: got %q", got)
|
||||
}
|
||||
// No match in map → fall back to stability.
|
||||
if got, _ := classify(cfg, false, false, 9999, 5000, "ready", nil); got != StateIdle {
|
||||
if got, _ := classify(cfg, false, false, 9999, 5000, "ready", nil, nil); got != StateIdle {
|
||||
t.Fatalf("unmatched title, stable: got %q", got)
|
||||
}
|
||||
}
|
||||
|
||||
func TestClassifyPromoterRegex(t *testing.T) {
|
||||
cfg := &resolvedIdleDetection{
|
||||
strategy: StrategyOutputActivity,
|
||||
idleThresholdMS: 2000,
|
||||
permissionRegexes: []*regexp.Regexp{mustCompile(t, `Approve\?`)},
|
||||
errorRegexes: []*regexp.Regexp{mustCompile(t, `panic:`)},
|
||||
thinkingRegexes: []*regexp.Regexp{mustCompile(t, `Thinking`)},
|
||||
strategy: StrategyOutputActivity,
|
||||
idleThresholdMS: 2000,
|
||||
permissionRegexes: []*regexp.Regexp{mustCompile(t, `Approve\?`)},
|
||||
errorRegexes: []*regexp.Regexp{mustCompile(t, `panic:`)},
|
||||
thinkingRegexes: []*regexp.Regexp{mustCompile(t, `Thinking`)},
|
||||
}
|
||||
// Permission promoter beats idle.
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Approve? [y/n]")); got != StatePermission {
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Approve? [y/n]"), nil); got != StatePermission {
|
||||
t.Fatalf("permission promoter: got %q", got)
|
||||
}
|
||||
// Error trumps permission.
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("panic: bad\nApprove?")); got != StateError {
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("panic: bad\nApprove?"), nil); got != StateError {
|
||||
t.Fatalf("error promoter beats permission: got %q", got)
|
||||
}
|
||||
// Thinking promoter on idle output.
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Thinking…")); got != StateThinking {
|
||||
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Thinking…"), nil); got != StateThinking {
|
||||
t.Fatalf("thinking promoter: got %q", got)
|
||||
}
|
||||
// Rendered-screen prompts still promote even when the raw tail no
|
||||
// longer contains the original prompt bytes.
|
||||
if got, _ := classify(cfg, false, false, 100, 0, "", []byte("Calling patterm..."), []byte("Approve? [y/n]")); got != StatePermission {
|
||||
t.Fatalf("screen permission promoter: got %q", got)
|
||||
}
|
||||
}
|
||||
|
||||
func TestClassifyExitTerminal(t *testing.T) {
|
||||
cfg := &resolvedIdleDetection{strategy: StrategyOutputActivity, idleThresholdMS: 2000}
|
||||
if got, _ := classify(cfg, true, true, 0, 0, "", nil); got != StateError {
|
||||
if got, _ := classify(cfg, true, true, 0, 0, "", nil, nil); got != StateError {
|
||||
t.Fatalf("non-zero exit: got %q", got)
|
||||
}
|
||||
if got, _ := classify(cfg, true, false, 0, 0, "", nil); got != StateIdle {
|
||||
if got, _ := classify(cfg, true, false, 0, 0, "", nil, nil); got != StateIdle {
|
||||
t.Fatalf("clean exit: got %q", got)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -261,15 +261,11 @@ func (l *Launcher) LaunchTerminal(argv []string, displayName, parentID, workDir
|
||||
}
|
||||
|
||||
func (l *Launcher) writeMCPConfig(identity string) (string, error) {
|
||||
dir, err := preset.ConfigDir()
|
||||
dir, err := mcpRuntimeDir(identity)
|
||||
if err != nil {
|
||||
return "", err
|
||||
}
|
||||
dir = filepath.Join(dir, "mcp")
|
||||
if err := os.MkdirAll(dir, 0o700); err != nil {
|
||||
return "", err
|
||||
}
|
||||
path := filepath.Join(dir, identity+".json")
|
||||
path := filepath.Join(dir, "mcp.json")
|
||||
cfg := map[string]any{
|
||||
"mcpServers": map[string]any{
|
||||
"patterm": map[string]any{
|
||||
|
||||
30
internal/app/launch_test.go
Normal file
30
internal/app/launch_test.go
Normal file
@@ -0,0 +1,30 @@
|
||||
package app
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"strings"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestWriteMCPConfigUsesRuntimeDir(t *testing.T) {
|
||||
runtimeDir := t.TempDir()
|
||||
configHome := filepath.Join(t.TempDir(), "config")
|
||||
t.Setenv("XDG_RUNTIME_DIR", runtimeDir)
|
||||
t.Setenv("XDG_CONFIG_HOME", configHome)
|
||||
|
||||
l := &Launcher{bin: "patterm", mcpSocket: "/tmp/patterm.sock"}
|
||||
path, err := l.writeMCPConfig("abc123")
|
||||
if err != nil {
|
||||
t.Fatalf("writeMCPConfig: %v", err)
|
||||
}
|
||||
if !strings.HasPrefix(path, filepath.Join(runtimeDir, "patterm", "agents", "abc123")) {
|
||||
t.Fatalf("path = %q, want under runtime dir", path)
|
||||
}
|
||||
if _, err := os.Stat(path); err != nil {
|
||||
t.Fatalf("config file stat: %v", err)
|
||||
}
|
||||
if _, err := os.Stat(filepath.Join(configHome, "patterm")); !os.IsNotExist(err) {
|
||||
t.Fatalf("writeMCPConfig created XDG config dir or unexpected stat error: %v", err)
|
||||
}
|
||||
}
|
||||
@@ -102,10 +102,9 @@ type renameForm struct {
|
||||
}
|
||||
|
||||
type settingsInputForm struct {
|
||||
title string
|
||||
field string
|
||||
value []rune
|
||||
subtitle string
|
||||
title string
|
||||
field string
|
||||
value []rune
|
||||
}
|
||||
|
||||
// paletteState is the in-memory model for the overlay. SPEC §4: a
|
||||
@@ -1277,8 +1276,11 @@ func (p *paletteState) handleSettingsTextInput(chunk []byte, i int) (paletteActi
|
||||
}
|
||||
switch b {
|
||||
case '\r', '\n':
|
||||
p.applySettingsInput()
|
||||
changed := p.applySettingsInput()
|
||||
p.mode = paletteModeAutoSummary
|
||||
if changed {
|
||||
return p.settingsAction("settings-save"), false, 1
|
||||
}
|
||||
case 0x7f, 0x08:
|
||||
if len(p.settingsInput.value) > 0 {
|
||||
p.settingsInput.value = p.settingsInput.value[:len(p.settingsInput.value)-1]
|
||||
@@ -1308,9 +1310,6 @@ func autoSummaryRows() []autoSummaryRow {
|
||||
{key: "cadence", label: "Cadence"},
|
||||
{key: "test", label: "Test summarizer"},
|
||||
{key: "run_now", label: "Summarize current top-level agent now"},
|
||||
{key: "save", label: "Save settings"},
|
||||
{key: "cancel", label: "Cancel"},
|
||||
{key: "back", label: "Back to Settings"},
|
||||
}
|
||||
}
|
||||
|
||||
@@ -1322,6 +1321,8 @@ func (p *paletteState) activateAutoSummaryRow() (paletteAction, bool, int) {
|
||||
switch rows[p.cursor].key {
|
||||
case "enabled":
|
||||
p.settings.AutoSummary.Enabled = !p.settings.AutoSummary.Enabled
|
||||
p.settings.normalize()
|
||||
return p.settingsAction("settings-save"), false, 1
|
||||
case "provider":
|
||||
switch p.settings.AutoSummary.Provider {
|
||||
case "codex":
|
||||
@@ -1331,13 +1332,14 @@ func (p *paletteState) activateAutoSummaryRow() (paletteAction, bool, int) {
|
||||
default:
|
||||
p.settings.AutoSummary.Provider = "codex"
|
||||
}
|
||||
p.settings.normalize()
|
||||
return p.settingsAction("settings-save"), false, 1
|
||||
case "codex_model", "opencode_model", "claude_model":
|
||||
provider := strings.TrimSuffix(rows[p.cursor].key, "_model")
|
||||
p.settingsInput = &settingsInputForm{
|
||||
title: provider + " model",
|
||||
field: rows[p.cursor].key,
|
||||
value: []rune(p.settings.AutoSummary.modelFor(provider)),
|
||||
subtitle: "model flag passed to " + provider,
|
||||
title: provider + " model",
|
||||
field: rows[p.cursor].key,
|
||||
value: []rune(p.settings.AutoSummary.modelFor(provider)),
|
||||
}
|
||||
p.mode = paletteModeSettingsInput
|
||||
case "cadence":
|
||||
@@ -1349,48 +1351,42 @@ func (p *paletteState) activateAutoSummaryRow() (paletteAction, bool, int) {
|
||||
default:
|
||||
p.settings.AutoSummary.Cadence = "15s"
|
||||
}
|
||||
p.settings.normalize()
|
||||
return p.settingsAction("settings-save"), false, 1
|
||||
case "test":
|
||||
return p.settingsAction("settings-test"), true, 1
|
||||
case "run_now":
|
||||
return p.settingsAction("settings-run-now"), true, 1
|
||||
case "save":
|
||||
return p.settingsAction("settings-close"), true, 1
|
||||
case "cancel":
|
||||
return paletteAction{kind: "cancel"}, true, 1
|
||||
case "back":
|
||||
p.mode = paletteModeSettings
|
||||
p.cursor = 0
|
||||
p.query = nil
|
||||
p.rebuildSettings()
|
||||
}
|
||||
p.settings.normalize()
|
||||
return paletteAction{}, false, 1
|
||||
}
|
||||
|
||||
func (p *paletteState) applySettingsInput() {
|
||||
func (p *paletteState) applySettingsInput() bool {
|
||||
if p.settingsInput == nil {
|
||||
return
|
||||
return false
|
||||
}
|
||||
val := strings.TrimSpace(string(p.settingsInput.value))
|
||||
if val == "" {
|
||||
return
|
||||
return false
|
||||
}
|
||||
if p.settings.AutoSummary.Models == nil {
|
||||
p.settings.AutoSummary.Models = defaultSummaryModels()
|
||||
}
|
||||
changed := false
|
||||
switch p.settingsInput.field {
|
||||
case "codex_model":
|
||||
changed = p.settings.AutoSummary.Models["codex"] != val
|
||||
p.settings.AutoSummary.Models["codex"] = val
|
||||
case "opencode_model":
|
||||
changed = p.settings.AutoSummary.Models["opencode"] != val
|
||||
p.settings.AutoSummary.Models["opencode"] = val
|
||||
case "claude_model":
|
||||
changed = p.settings.AutoSummary.Models["claude"] != val
|
||||
p.settings.AutoSummary.Models["claude"] = val
|
||||
}
|
||||
p.settings.normalize()
|
||||
}
|
||||
|
||||
func (p *paletteState) settingsCloseAction() paletteAction {
|
||||
return p.settingsAction("settings-close")
|
||||
return changed
|
||||
}
|
||||
|
||||
func (p *paletteState) settingsAction(kind string) paletteAction {
|
||||
@@ -1399,7 +1395,7 @@ func (p *paletteState) settingsAction(kind string) paletteAction {
|
||||
}
|
||||
|
||||
func (p *paletteState) renderSettings(out writeFlusher, cols, rows int) {
|
||||
p.renderSimplePicker(out, cols, rows, "Settings", "esc cancel", "search settings")
|
||||
p.renderSimplePicker(out, cols, rows, "Settings", "esc close", "search settings")
|
||||
}
|
||||
|
||||
func (p *paletteState) renderSimplePicker(out writeFlusher, cols, rows int, title, hint, placeholder string) {
|
||||
@@ -1435,7 +1431,7 @@ func (p *paletteState) renderSimplePicker(out writeFlusher, cols, rows int, titl
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "├" + strings.Repeat("─", width-2) + "┤" + styleReset)
|
||||
row++
|
||||
footer := styleHint + "↵ open · esc cancel · ↑↓ navigate" + styleReset
|
||||
footer := styleHint + "↵ open · esc close · ↑↓ navigate" + styleReset
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "│" + styleReset + " " + footer + strings.Repeat(" ", max(0, content-visibleLen(footer))) + " " + styleBorder + "│" + styleReset)
|
||||
row++
|
||||
@@ -1451,7 +1447,7 @@ func (p *paletteState) renderAutoSummary(out writeFlusher, cols, rows int) {
|
||||
b.WriteString("\x1b[?25l\x1b[H\x1b[2J\x1b[3J")
|
||||
row := 2
|
||||
title := "Auto-summarization"
|
||||
hint := "esc cancel"
|
||||
hint := "esc close"
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "╭─ " + styleActive + title + styleReset + styleBorder + " " + strings.Repeat("─", max(2, width-visibleLen(title)-visibleLen(hint)-9)) + " " + styleHint + hint + styleReset + styleBorder + " ─╮" + styleReset)
|
||||
row++
|
||||
@@ -1473,7 +1469,7 @@ func (p *paletteState) renderAutoSummary(out writeFlusher, cols, rows int) {
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "├" + strings.Repeat("─", width-2) + "┤" + styleReset)
|
||||
row++
|
||||
footer := styleHint + "↵ edit/toggle · cadence 15s/30s/1m · save row commits · esc cancel" + styleReset
|
||||
footer := styleHint + "↵ edit/toggle · esc close" + styleReset
|
||||
if visibleLen(footer) > content {
|
||||
footer = clipRunes(footer, content-1) + "…"
|
||||
}
|
||||
@@ -1503,7 +1499,7 @@ func (p *paletteState) autoSummaryDisplayRows() []string {
|
||||
var out []string
|
||||
for _, row := range autoSummaryRows() {
|
||||
if v, ok := values[row.key]; ok {
|
||||
out = append(out, row.label+": "+v)
|
||||
out = append(out, styleHint+row.label+":"+styleReset+" "+v)
|
||||
} else {
|
||||
out = append(out, row.label)
|
||||
}
|
||||
@@ -1520,19 +1516,10 @@ func (p *paletteState) renderSettingsInput(out writeFlusher, cols, rows int) {
|
||||
b.WriteString("\x1b[?25l\x1b[H\x1b[2J\x1b[3J")
|
||||
row := 2
|
||||
title := p.settingsInput.title
|
||||
hint := "esc cancel"
|
||||
hint := "esc back"
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "╭─ " + styleActive + title + styleReset + styleBorder + " " + strings.Repeat("─", max(2, width-visibleLen(title)-visibleLen(hint)-9)) + " " + styleHint + hint + styleReset + styleBorder + " ─╮" + styleReset)
|
||||
row++
|
||||
if p.settingsInput.subtitle != "" {
|
||||
sub := p.settingsInput.subtitle
|
||||
if visibleLen(sub) > content {
|
||||
sub = clipRunes(sub, content-1) + "…"
|
||||
}
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "│" + styleReset + " " + styleHint + sub + styleReset + strings.Repeat(" ", max(0, content-visibleLen(sub))) + " " + styleBorder + "│" + styleReset)
|
||||
row++
|
||||
}
|
||||
value := string(p.settingsInput.value)
|
||||
if visibleLen(value) > content-2 {
|
||||
value = clipRunes(value, content-3) + "…"
|
||||
@@ -1544,7 +1531,7 @@ func (p *paletteState) renderSettingsInput(out writeFlusher, cols, rows int) {
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "├" + strings.Repeat("─", width-2) + "┤" + styleReset)
|
||||
row++
|
||||
footer := styleHint + "↵ save · esc cancel · ⌃u clear" + styleReset
|
||||
footer := styleHint + "↵ apply · esc back · ⌃u clear" + styleReset
|
||||
moveTo(&b, row, leftPad)
|
||||
b.WriteString(styleBorder + "│" + styleReset + " " + footer + strings.Repeat(" ", max(0, content-visibleLen(footer))) + " " + styleBorder + "│" + styleReset)
|
||||
row++
|
||||
|
||||
@@ -1,6 +1,7 @@
|
||||
package app
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"strings"
|
||||
"testing"
|
||||
|
||||
@@ -356,20 +357,95 @@ func TestAutoSummaryCadenceCyclesSoloValues(t *testing.T) {
|
||||
if p.settings.AutoSummary.Cadence != "1m" {
|
||||
t.Fatalf("initial cadence = %q", p.settings.AutoSummary.Cadence)
|
||||
}
|
||||
p.activateAutoSummaryRow()
|
||||
action, done, _ := p.activateAutoSummaryRow()
|
||||
if done || action.kind != "settings-save" {
|
||||
t.Fatalf("first cycle action = %+v done=%v, want settings-save without close", action, done)
|
||||
}
|
||||
if p.settings.AutoSummary.Cadence != "15s" {
|
||||
t.Fatalf("first cycle cadence = %q", p.settings.AutoSummary.Cadence)
|
||||
}
|
||||
p.activateAutoSummaryRow()
|
||||
action, done, _ = p.activateAutoSummaryRow()
|
||||
if done || action.kind != "settings-save" {
|
||||
t.Fatalf("second cycle action = %+v done=%v, want settings-save without close", action, done)
|
||||
}
|
||||
if p.settings.AutoSummary.Cadence != "30s" {
|
||||
t.Fatalf("second cycle cadence = %q", p.settings.AutoSummary.Cadence)
|
||||
}
|
||||
p.activateAutoSummaryRow()
|
||||
action, done, _ = p.activateAutoSummaryRow()
|
||||
if done || action.kind != "settings-save" {
|
||||
t.Fatalf("third cycle action = %+v done=%v, want settings-save without close", action, done)
|
||||
}
|
||||
if p.settings.AutoSummary.Cadence != "1m" {
|
||||
t.Fatalf("third cycle cadence = %q", p.settings.AutoSummary.Cadence)
|
||||
}
|
||||
}
|
||||
|
||||
func TestAutoSummaryScreenOmitsExplicitSaveCancelBackRows(t *testing.T) {
|
||||
omitted := map[string]bool{
|
||||
"Save settings": true,
|
||||
"Cancel": true,
|
||||
"Back to Settings": true,
|
||||
}
|
||||
for _, row := range autoSummaryRows() {
|
||||
if omitted[row.label] {
|
||||
t.Fatalf("auto-summary settings should not show %q", row.label)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestAutoSummaryRenderOmitsStaleSettingsHelp(t *testing.T) {
|
||||
p := newPalette(nil, "", "", preset.Set{}, defaultSettings())
|
||||
p.mode = paletteModeAutoSummary
|
||||
var b bytes.Buffer
|
||||
p.renderAutoSummary(wrapWriter(&b), 100, 30)
|
||||
out := b.String()
|
||||
for _, text := range []string{
|
||||
"Save settings",
|
||||
"Cancel",
|
||||
"Back to Settings",
|
||||
"changes save",
|
||||
"applies immediately",
|
||||
} {
|
||||
if strings.Contains(out, text) {
|
||||
t.Fatalf("auto-summary render should not contain %q:\n%s", text, out)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
func TestAutoSummaryValueRowsStyleLabelAndValueSeparately(t *testing.T) {
|
||||
p := newPalette(nil, "", "", preset.Set{}, defaultSettings())
|
||||
rows := p.autoSummaryDisplayRows()
|
||||
for _, row := range rows {
|
||||
if strings.Contains(row, "Cadence:") {
|
||||
if !strings.HasPrefix(row, styleHint+"Cadence:"+styleReset+" ") {
|
||||
t.Fatalf("cadence row styling = %q", row)
|
||||
}
|
||||
if strings.Contains(strings.TrimPrefix(row, styleHint+"Cadence:"+styleReset+" "), styleHint) {
|
||||
t.Fatalf("cadence value should use regular text styling: %q", row)
|
||||
}
|
||||
return
|
||||
}
|
||||
}
|
||||
t.Fatal("missing cadence display row")
|
||||
}
|
||||
|
||||
func TestAutoSummaryTextInputSavesWhenSubmitted(t *testing.T) {
|
||||
p := newPalette(nil, "", "", preset.Set{}, defaultSettings())
|
||||
p.mode = paletteModeSettingsInput
|
||||
p.settingsInput = &settingsInputForm{
|
||||
title: "codex model",
|
||||
field: "codex_model",
|
||||
value: []rune("custom-model"),
|
||||
}
|
||||
action, done, _ := p.handleSettingsTextInput([]byte{'\r'}, 0)
|
||||
if done || action.kind != "settings-save" {
|
||||
t.Fatalf("submit action = %+v done=%v, want settings-save without close", action, done)
|
||||
}
|
||||
if got := p.settings.AutoSummary.modelFor("codex"); got != "custom-model" {
|
||||
t.Fatalf("codex model = %q", got)
|
||||
}
|
||||
}
|
||||
|
||||
func TestPaletteFormCtrlRTogglesRelaunchFromCommandField(t *testing.T) {
|
||||
p := newPalette(nil, "", "", preset.Set{})
|
||||
p.mode = paletteModeSpawnForm
|
||||
|
||||
@@ -91,6 +91,12 @@ type ChildEventListener interface {
|
||||
// updates a child's IdleState. Listeners use this to repaint the
|
||||
// sidebar badge and to evaluate idle-aware timers.
|
||||
OnChildStateChanged(childID string, state IdleState)
|
||||
// OnChildClosed fires when a child is being removed from the
|
||||
// session (either via close_process, or — for agent/terminal
|
||||
// kinds — when the PTY exits and the entry will never be
|
||||
// restarted). It signals that any pending references to childID
|
||||
// (e.g. timers owned by or watching it) should be dropped.
|
||||
OnChildClosed(childID string)
|
||||
}
|
||||
|
||||
func NewSession(projectDir, projectKey string) *Session {
|
||||
@@ -167,6 +173,12 @@ func (s *Session) emitStateChanged(id string, state IdleState) {
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Session) emitClosed(id string) {
|
||||
for _, l := range s.listenersSnapshot() {
|
||||
l.OnChildClosed(id)
|
||||
}
|
||||
}
|
||||
|
||||
func (s *Session) ChildEnv() []string {
|
||||
env := os.Environ()
|
||||
// Mark patterm-owned PTYs so a recursive `patterm` invocation can
|
||||
@@ -374,6 +386,11 @@ func (s *Session) Close(id string, sig syscall.Signal) error {
|
||||
}
|
||||
}
|
||||
s.mu.Unlock()
|
||||
// Notify listeners outside s.mu so they can take their own locks
|
||||
// without inversion. Timer manager uses this to drop pending
|
||||
// timers owned by or watching the closed child — otherwise the
|
||||
// next classifier tick can deliver a stale fire to the parent.
|
||||
s.emitClosed(id)
|
||||
s.forgetPersisted(id)
|
||||
return nil
|
||||
}
|
||||
@@ -486,6 +503,7 @@ func (s *Session) reapChild(c *Child, runID uint64) {
|
||||
}
|
||||
}
|
||||
s.mu.Unlock()
|
||||
s.emitClosed(c.ID)
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -331,7 +331,7 @@ func (st *uiState) drawSidebar() {
|
||||
write(prefix + openStyle + nameCell + styleReset + suffix)
|
||||
}
|
||||
|
||||
if summary := st.activeSummaryText(width - 4); summary != "" && row+2 <= maxRow {
|
||||
if summary := st.activeSummaryRaw(); summary != "" && row+2 <= maxRow {
|
||||
write("")
|
||||
for _, line := range wrapSidebarSummary(summary, width-4) {
|
||||
if row > maxRow {
|
||||
@@ -417,7 +417,13 @@ func wrapSidebarSummary(s string, width int) []string {
|
||||
out = append(out, cur)
|
||||
cur = ""
|
||||
}
|
||||
out = append(out, clipRunes(word, width-1)+"…")
|
||||
for visibleLen(word) > width {
|
||||
out = append(out, clipRunes(word, width))
|
||||
word = string([]rune(word)[width:])
|
||||
}
|
||||
if word != "" {
|
||||
cur = word
|
||||
}
|
||||
continue
|
||||
}
|
||||
if cur == "" {
|
||||
|
||||
@@ -42,8 +42,13 @@ func TestWrapSidebarSummaryKeepsWordBoundaries(t *testing.T) {
|
||||
}
|
||||
}
|
||||
long := wrapSidebarSummary("supercalifragilistic short", 8)
|
||||
if len(long) == 0 || !strings.HasSuffix(long[0], "…") {
|
||||
t.Fatalf("long word should clip with ellipsis: %#v", long)
|
||||
if len(long) == 0 || strings.Contains(strings.Join(long, ""), "…") {
|
||||
t.Fatalf("long word should wrap without ellipsis: %#v", long)
|
||||
}
|
||||
for _, line := range long {
|
||||
if visibleLen(line) > 8 {
|
||||
t.Fatalf("line %q exceeds width", line)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
@@ -59,11 +59,14 @@ func (st *uiState) drawTabBar() {
|
||||
newHintW := utf8.RuneCountInString(newHint) + 2 // " + new " framing
|
||||
|
||||
type tabRect struct {
|
||||
startCol int
|
||||
width int
|
||||
label string
|
||||
active bool
|
||||
startCol int
|
||||
width int
|
||||
label string
|
||||
glyph string
|
||||
glyphStyle string
|
||||
active bool
|
||||
}
|
||||
activeTab := -1
|
||||
|
||||
// Reserve space at the right edge for "+ new". If there are too
|
||||
// many tabs to fit even at minTabWidth, drop tabs from the right
|
||||
@@ -114,9 +117,16 @@ func (st *uiState) drawTabBar() {
|
||||
if i < extra {
|
||||
w++
|
||||
}
|
||||
active := c.ID == focus
|
||||
glyph, glyphStyle := tabIdleGlyph(c.IdleState(), active)
|
||||
label := c.DisplayName()
|
||||
labelW := utf8.RuneCountInString(label)
|
||||
maxLabelW := w - 2 // one pad on each side
|
||||
// Reserve room for the glyph + its trailing space when present
|
||||
// (1 + 1 runes), on top of the one-cell pad on each side.
|
||||
maxLabelW := w - 2
|
||||
if glyph != "" {
|
||||
maxLabelW -= 2
|
||||
}
|
||||
if maxLabelW < 1 {
|
||||
maxLabelW = 1
|
||||
}
|
||||
@@ -129,11 +139,16 @@ func (st *uiState) drawTabBar() {
|
||||
labelW = utf8.RuneCountInString(label)
|
||||
}
|
||||
tabs = append(tabs, tabRect{
|
||||
startCol: col,
|
||||
width: w,
|
||||
label: label,
|
||||
active: c.ID == focus,
|
||||
startCol: col,
|
||||
width: w,
|
||||
label: label,
|
||||
glyph: glyph,
|
||||
glyphStyle: glyphStyle,
|
||||
active: active,
|
||||
})
|
||||
if tabs[len(tabs)-1].active {
|
||||
activeTab = len(tabs) - 1
|
||||
}
|
||||
col += w
|
||||
}
|
||||
}
|
||||
@@ -151,23 +166,37 @@ func (st *uiState) drawTabBar() {
|
||||
fmt.Fprintf(&b, "\x1b[3;1H\x1b[%dX", width)
|
||||
|
||||
for _, t := range tabs {
|
||||
// Row 1: centre-ish label inside the tab cell.
|
||||
// Row 1: centre-ish glyph+label inside the tab cell.
|
||||
labelW := utf8.RuneCountInString(t.label)
|
||||
leftPad := (t.width - labelW) / 2
|
||||
visibleW := labelW
|
||||
if t.glyph != "" {
|
||||
visibleW += 2 // glyph + separator space
|
||||
}
|
||||
leftPad := (t.width - visibleW) / 2
|
||||
if leftPad < 1 {
|
||||
leftPad = 1
|
||||
}
|
||||
rightPad := t.width - labelW - leftPad
|
||||
rightPad := t.width - visibleW - leftPad
|
||||
if rightPad < 0 {
|
||||
rightPad = 0
|
||||
}
|
||||
fmt.Fprintf(&b, "\x1b[1;%dH", t.startCol)
|
||||
cellStyle := styleHint
|
||||
if t.active {
|
||||
b.WriteString(styleActive)
|
||||
} else {
|
||||
b.WriteString(styleHint)
|
||||
cellStyle = styleActive
|
||||
}
|
||||
fmt.Fprintf(&b, "\x1b[1;%dH", t.startCol)
|
||||
b.WriteString(cellStyle)
|
||||
b.WriteString(strings.Repeat(" ", leftPad))
|
||||
if t.glyph != "" {
|
||||
// Glyph uses its own colour so error/permission states pop
|
||||
// regardless of tab focus, matching the sidebar's vocabulary.
|
||||
b.WriteString(styleReset)
|
||||
b.WriteString(t.glyphStyle)
|
||||
b.WriteString(t.glyph)
|
||||
b.WriteString(styleReset)
|
||||
b.WriteString(cellStyle)
|
||||
b.WriteString(" ")
|
||||
}
|
||||
b.WriteString(t.label)
|
||||
b.WriteString(strings.Repeat(" ", rightPad))
|
||||
b.WriteString(styleReset)
|
||||
@@ -195,8 +224,12 @@ func (st *uiState) drawTabBar() {
|
||||
hintCol, styleBorder, strings.Repeat("─", newHintW), styleReset)
|
||||
}
|
||||
|
||||
if summary := st.activeSummaryText(width - 2); summary != "" {
|
||||
fmt.Fprintf(&b, "\x1b[2;1H %s%s%s", styleDim, summary, styleReset)
|
||||
if activeTab >= 0 {
|
||||
tab := tabs[activeTab]
|
||||
summaryWidth := tab.width - 2
|
||||
if summary := st.activeSummaryText(summaryWidth); summary != "" {
|
||||
fmt.Fprintf(&b, "\x1b[2;%dH %s%s%s", tab.startCol, styleDim, summary, styleReset)
|
||||
}
|
||||
}
|
||||
|
||||
frame := b.String()
|
||||
@@ -218,3 +251,29 @@ func (st *uiState) drawTabBar() {
|
||||
defer st.outMu.Unlock()
|
||||
fmt.Fprintf(os.Stdout, "\x1b7%s\x1b8", frame)
|
||||
}
|
||||
|
||||
// tabIdleGlyph returns the one-rune state indicator (and its SGR style)
|
||||
// to render before a tab's label. Mirrors the sidebar's vocabulary so
|
||||
// users learn the symbols in one place: ✕ error, ? permission, ◐
|
||||
// thinking, ○ idle, ● working. Returns ("", "") for StateUnknown so the
|
||||
// first frame after spawn doesn't show a misleading badge.
|
||||
func tabIdleGlyph(state IdleState, active bool) (string, string) {
|
||||
base := styleHint
|
||||
if active {
|
||||
base = styleAccent
|
||||
}
|
||||
switch state {
|
||||
case StateError:
|
||||
return "✕", styleError
|
||||
case StatePermission:
|
||||
return "?", styleAccent
|
||||
case StateThinking:
|
||||
return "◐", base
|
||||
case StateIdle:
|
||||
return "○", base
|
||||
case StateWorking:
|
||||
return "●", base
|
||||
default:
|
||||
return "", ""
|
||||
}
|
||||
}
|
||||
|
||||
@@ -296,6 +296,65 @@ func (m *timerManager) onChildStateChanged(childID string, state IdleState) {
|
||||
}
|
||||
}
|
||||
|
||||
// onChildClosed drops pending timer references to childID. Called
|
||||
// from Session.Close (and the terminal-corpse cleanup in reapChild)
|
||||
// via the session listener bus — a deliberate signal from the host
|
||||
// that childID is gone and the parent is not waiting on it anymore.
|
||||
//
|
||||
// Semantics:
|
||||
// - timers owned by childID are cancelled and deleted: their owner
|
||||
// is gone, so even if defaultFireFn's IsLive guard would no-op
|
||||
// the delivery, the entry has no business surviving a close.
|
||||
// - timers watching childID have childID pruned from t.watched
|
||||
// (and t.idleBaseline). If t.watched becomes empty the timer is
|
||||
// cancelled and deleted; we deliberately do NOT synthesise a
|
||||
// fire here. The parent already received any legitimate idle
|
||||
// transition before close_process — see allWatchedIdleLocked's
|
||||
// "treat as satisfied" comment, which only applies to a
|
||||
// concurrent re-evaluation, not to this explicit-removal hook.
|
||||
//
|
||||
// The natural-exit path (reapChild → emitExit for agent/command
|
||||
// kinds) is NOT routed through here: the classifier emits a final
|
||||
// idle transition on exit, which fires and deletes any watching
|
||||
// timers exactly once. Cancelling on exit would swallow that
|
||||
// legitimate fire and leave the parent never notified.
|
||||
func (m *timerManager) onChildClosed(childID string) {
|
||||
m.mu.Lock()
|
||||
defer m.mu.Unlock()
|
||||
for id, t := range m.timers {
|
||||
if t.ownerID == childID {
|
||||
if t.rt != nil {
|
||||
t.rt.Stop()
|
||||
t.rt = nil
|
||||
}
|
||||
t.status = timerStatusCanceled
|
||||
delete(m.timers, id)
|
||||
continue
|
||||
}
|
||||
if !contains(t.watched, childID) {
|
||||
continue
|
||||
}
|
||||
pruned := t.watched[:0]
|
||||
for _, w := range t.watched {
|
||||
if w != childID {
|
||||
pruned = append(pruned, w)
|
||||
}
|
||||
}
|
||||
t.watched = pruned
|
||||
if t.idleBaseline != nil {
|
||||
delete(t.idleBaseline, childID)
|
||||
}
|
||||
if len(t.watched) == 0 {
|
||||
if t.rt != nil {
|
||||
t.rt.Stop()
|
||||
t.rt = nil
|
||||
}
|
||||
t.status = timerStatusCanceled
|
||||
delete(m.timers, id)
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
// allWatchedIdleLocked reports whether every watched child is now
|
||||
// idle. Called with m.mu held — uses live Child.IdleState() under the
|
||||
// child's own atomic, not under m.mu.
|
||||
|
||||
@@ -411,3 +411,178 @@ func TestTimerRecordsRemovedOnIdleFire(t *testing.T) {
|
||||
t.Fatalf("fired idle timer %s was not removed from registry", resp.ID)
|
||||
}
|
||||
}
|
||||
|
||||
// TestTimerCloseChildPrunesWatched covers the happy partial-prune
|
||||
// case: an idle_any timer watches two children, one is closed, the
|
||||
// timer stays pending and the remaining child can still satisfy it.
|
||||
func TestTimerCloseChildPrunesWatched(t *testing.T) {
|
||||
sess, mgr, rec := newTestManager(t)
|
||||
owner := fakeChild("p_owner")
|
||||
a := fakeChild("p_a")
|
||||
b := fakeChild("p_b")
|
||||
addChild(sess, owner)
|
||||
addChild(sess, a)
|
||||
addChild(sess, b)
|
||||
working := StateWorking
|
||||
a.idleState.Store(&working)
|
||||
b.idleState.Store(&working)
|
||||
|
||||
resp, err := mgr.TimerFireWhenIdleAny("p_owner", "one done", "", []string{"p_a", "p_b"}, 0)
|
||||
if err != nil {
|
||||
t.Fatalf("TimerFireWhenIdleAny: %v", err)
|
||||
}
|
||||
|
||||
mgr.onChildClosed("p_a")
|
||||
|
||||
mgr.mu.Lock()
|
||||
t1, ok := mgr.timers[resp.ID]
|
||||
if !ok {
|
||||
mgr.mu.Unlock()
|
||||
t.Fatalf("timer was removed but still has live watched")
|
||||
}
|
||||
watched := append([]string(nil), t1.watched...)
|
||||
mgr.mu.Unlock()
|
||||
if len(watched) != 1 || watched[0] != "p_b" {
|
||||
t.Fatalf("watched after close: %v, want [p_b]", watched)
|
||||
}
|
||||
if got := rec.snapshot(); len(got) != 0 {
|
||||
t.Fatalf("close synthesised a fire: %+v", got)
|
||||
}
|
||||
|
||||
// p_b can still satisfy the timer.
|
||||
idle := StateIdle
|
||||
b.idleState.Store(&idle)
|
||||
mgr.onChildStateChanged("p_b", StateIdle)
|
||||
if got := rec.snapshot(); len(got) != 1 || got[0].Body != "one done" {
|
||||
t.Fatalf("post-prune fire: %+v", got)
|
||||
}
|
||||
}
|
||||
|
||||
// TestTimerCloseLastWatchedCancels is the regression for the
|
||||
// reported stale-fire symptom: the only watched child is closed,
|
||||
// so the timer must be cancelled — no synthetic fire, and the
|
||||
// registry entry must be gone so a trailing classifier tick for the
|
||||
// removed child cannot re-deliver later.
|
||||
func TestTimerCloseLastWatchedCancels(t *testing.T) {
|
||||
sess, mgr, rec := newTestManager(t)
|
||||
owner := fakeChild("p_owner")
|
||||
a := fakeChild("p_a")
|
||||
addChild(sess, owner)
|
||||
addChild(sess, a)
|
||||
working := StateWorking
|
||||
a.idleState.Store(&working)
|
||||
|
||||
resp, err := mgr.TimerFireWhenIdleAny("p_owner", "stale body", "", []string{"p_a"}, 0)
|
||||
if err != nil {
|
||||
t.Fatalf("TimerFireWhenIdleAny: %v", err)
|
||||
}
|
||||
|
||||
mgr.onChildClosed("p_a")
|
||||
|
||||
mgr.mu.Lock()
|
||||
_, stillThere := mgr.timers[resp.ID]
|
||||
mgr.mu.Unlock()
|
||||
if stillThere {
|
||||
t.Fatalf("timer with no remaining watched should be removed")
|
||||
}
|
||||
if got := rec.snapshot(); len(got) != 0 {
|
||||
t.Fatalf("close synthesised a fire: %+v", got)
|
||||
}
|
||||
|
||||
// Simulate the trailing classifier tick for the now-closed child —
|
||||
// must not fire.
|
||||
mgr.onChildStateChanged("p_a", StateIdle)
|
||||
if got := rec.snapshot(); len(got) != 0 {
|
||||
t.Fatalf("trailing state change re-fired: %+v", got)
|
||||
}
|
||||
}
|
||||
|
||||
// TestTimerCloseChildIdleAllPartialPrune mirrors the idle_any
|
||||
// partial-prune for idle_all: pruning a watched child shrinks the
|
||||
// list; the remaining child going idle then satisfies the timer.
|
||||
func TestTimerCloseChildIdleAllPartialPrune(t *testing.T) {
|
||||
sess, mgr, rec := newTestManager(t)
|
||||
owner := fakeChild("p_owner")
|
||||
a := fakeChild("p_a")
|
||||
b := fakeChild("p_b")
|
||||
addChild(sess, owner)
|
||||
addChild(sess, a)
|
||||
addChild(sess, b)
|
||||
working := StateWorking
|
||||
a.idleState.Store(&working)
|
||||
b.idleState.Store(&working)
|
||||
|
||||
resp, err := mgr.TimerFireWhenIdleAll("p_owner", "all done", "", []string{"p_a", "p_b"}, 0)
|
||||
if err != nil {
|
||||
t.Fatalf("TimerFireWhenIdleAll: %v", err)
|
||||
}
|
||||
if resp.Status != "pending" {
|
||||
t.Fatalf("status: got %q want pending", resp.Status)
|
||||
}
|
||||
|
||||
mgr.onChildClosed("p_a")
|
||||
|
||||
idle := StateIdle
|
||||
b.idleState.Store(&idle)
|
||||
mgr.onChildStateChanged("p_b", StateIdle)
|
||||
if got := rec.snapshot(); len(got) != 1 || got[0].Body != "all done" {
|
||||
t.Fatalf("idle_all after partial prune: %+v", got)
|
||||
}
|
||||
}
|
||||
|
||||
// TestTimerCloseOwnerCancelsDelay ensures a delay timer is dropped
|
||||
// when its owner is closed: no delivery, registry empty, the
|
||||
// underlying time.Timer is stopped.
|
||||
func TestTimerCloseOwnerCancelsDelay(t *testing.T) {
|
||||
sess, mgr, rec := newTestManager(t)
|
||||
c := fakeChild("p_owner")
|
||||
addChild(sess, c)
|
||||
id, err := mgr.TimerSet("p_owner", "x", "", 0.1)
|
||||
if err != nil {
|
||||
t.Fatalf("TimerSet: %v", err)
|
||||
}
|
||||
|
||||
mgr.onChildClosed("p_owner")
|
||||
|
||||
mgr.mu.Lock()
|
||||
_, stillThere := mgr.timers[id]
|
||||
mgr.mu.Unlock()
|
||||
if stillThere {
|
||||
t.Fatalf("delay timer was not removed when owner closed")
|
||||
}
|
||||
time.Sleep(200 * time.Millisecond) // past the original firesAt
|
||||
if got := rec.snapshot(); len(got) != 0 {
|
||||
t.Fatalf("delay timer fired after owner close: %+v", got)
|
||||
}
|
||||
}
|
||||
|
||||
// TestTimerCloseWatchedSubAgent is the exact shape of the reported
|
||||
// stale-fire bug: orchestrator registers a watcher on a sub-agent,
|
||||
// the sub-agent is closed, and the orchestrator must receive
|
||||
// nothing (no stale body delivered after close_process).
|
||||
func TestTimerCloseWatchedSubAgent(t *testing.T) {
|
||||
sess, mgr, rec := newTestManager(t)
|
||||
parent := fakeChild("p_owner")
|
||||
sub := fakeChild("p_sub")
|
||||
addChild(sess, parent)
|
||||
addChild(sess, sub)
|
||||
working := StateWorking
|
||||
sub.idleState.Store(&working)
|
||||
|
||||
if _, err := mgr.TimerFireWhenIdleAny(
|
||||
"p_owner",
|
||||
"codex-review-591 finished. Read your own pane …",
|
||||
"", []string{"p_sub"}, 0,
|
||||
); err != nil {
|
||||
t.Fatalf("TimerFireWhenIdleAny: %v", err)
|
||||
}
|
||||
|
||||
mgr.onChildClosed("p_sub")
|
||||
|
||||
// Trailing classifier emission for the closed sub-agent must
|
||||
// not deliver anything to the parent.
|
||||
mgr.onChildStateChanged("p_sub", StateIdle)
|
||||
if got := rec.snapshot(); len(got) != 0 {
|
||||
t.Fatalf("stale fire delivered to parent after sub-agent close: %+v", got)
|
||||
}
|
||||
}
|
||||
|
||||
@@ -0,0 +1,37 @@
|
||||
{
|
||||
"name": "idle_screen_permission_prompt",
|
||||
"presets": {
|
||||
"processes": [
|
||||
{
|
||||
"name": "screen-permission",
|
||||
"argv": [
|
||||
"sh",
|
||||
"-lc",
|
||||
"printf '\\033[2J\\033[HCalling patterm...\\n\\nTool use\\n\\nDo you want to proceed?\\n 1. Yes\\n'; i=0; while [ $i -lt 300 ]; do printf '\\033[HCalling patterm... %03d' $i; i=$((i+1)); done; sleep 60"
|
||||
],
|
||||
"idle_detection": {
|
||||
"strategy": "output_activity",
|
||||
"idle_threshold_ms": 500,
|
||||
"permission_patterns": ["Do you want to proceed\\?"]
|
||||
}
|
||||
}
|
||||
]
|
||||
},
|
||||
"trust": ["screen-permission"],
|
||||
"steps": [
|
||||
{
|
||||
"type": "mcp_call",
|
||||
"method": "spawn_process",
|
||||
"params": {"kind": "command", "preset": "screen-permission", "name": "screen-permission"},
|
||||
"save_as": "proc"
|
||||
},
|
||||
{
|
||||
"type": "wait_until_mcp",
|
||||
"method": "get_process_status",
|
||||
"params": {"process_id": "{{proc.process_id}}"},
|
||||
"path": "idle_state",
|
||||
"equals": "permission",
|
||||
"timeout_ms": 4000
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -4,6 +4,7 @@
|
||||
package preset
|
||||
|
||||
import (
|
||||
"bytes"
|
||||
"encoding/json"
|
||||
"errors"
|
||||
"fmt"
|
||||
@@ -35,15 +36,16 @@ type Preset struct {
|
||||
Argv []string `json:"argv"`
|
||||
Env map[string]string `json:"env,omitempty"`
|
||||
WorkingDir string `json:"working_dir,omitempty"`
|
||||
Disabled bool `json:"disabled,omitempty"`
|
||||
|
||||
// Process-only.
|
||||
Shell bool `json:"shell,omitempty"`
|
||||
|
||||
// Agent-only. SPEC §10.
|
||||
MCPInjection *MCPInjection `json:"mcp_injection,omitempty"`
|
||||
ReadySignal *ReadySignal `json:"ready_signal,omitempty"`
|
||||
ChromeTrimHints []string `json:"chrome_trim_hints,omitempty"`
|
||||
IdleDetection *IdleDetection `json:"idle_detection,omitempty"`
|
||||
MCPInjection *MCPInjection `json:"mcp_injection,omitempty"`
|
||||
ReadySignal *ReadySignal `json:"ready_signal,omitempty"`
|
||||
ChromeTrimHints []string `json:"chrome_trim_hints,omitempty"`
|
||||
IdleDetection *IdleDetection `json:"idle_detection,omitempty"`
|
||||
}
|
||||
|
||||
// IdleDetection configures steady-state idle classification for an
|
||||
@@ -119,28 +121,22 @@ type Set struct {
|
||||
Processes []*Preset
|
||||
}
|
||||
|
||||
// Load scans the standard locations under $XDG_CONFIG_HOME/patterm/
|
||||
// presets/{agents,processes}/*.json. Unknown files are skipped with a
|
||||
// warning to stderr; the spec is forgiving here.
|
||||
// Load returns the built-in presets plus user overlays from
|
||||
// $XDG_CONFIG_HOME/patterm/presets/{agents,processes}/*.json. Startup
|
||||
// does not write default files; user files only override or extend the
|
||||
// in-memory defaults. A user overlay with {"disabled": true} hides a
|
||||
// built-in preset of the same name.
|
||||
func Load() (Set, error) {
|
||||
base, err := ConfigDir()
|
||||
if err != nil {
|
||||
return Set{}, err
|
||||
}
|
||||
if err := os.MkdirAll(base, 0o700); err != nil {
|
||||
return Set{}, fmt.Errorf("preset: mkdir %s: %w", base, err)
|
||||
}
|
||||
|
||||
// Make sure the default-preset files exist on first run. Idempotent.
|
||||
if err := ensureDefaults(base); err != nil {
|
||||
return Set{}, err
|
||||
}
|
||||
|
||||
agents, err := loadDir(filepath.Join(base, "presets", "agents"), KindAgent)
|
||||
agents, err := loadWithDefaults(filepath.Join(base, "presets", "agents"), KindAgent, defaultAgentPresets())
|
||||
if err != nil {
|
||||
return Set{}, err
|
||||
}
|
||||
procs, err := loadDir(filepath.Join(base, "presets", "processes"), KindCommand)
|
||||
procs, err := loadWithDefaults(filepath.Join(base, "presets", "processes"), KindCommand, nil)
|
||||
if err != nil {
|
||||
return Set{}, err
|
||||
}
|
||||
@@ -160,51 +156,154 @@ func ConfigDir() (string, error) {
|
||||
return filepath.Join(home, ".config", "patterm"), nil
|
||||
}
|
||||
|
||||
func loadDir(dir string, kind Kind) ([]*Preset, error) {
|
||||
if err := os.MkdirAll(dir, 0o700); err != nil {
|
||||
return nil, fmt.Errorf("preset: mkdir %s: %w", dir, err)
|
||||
func loadWithDefaults(dir string, kind Kind, defaults []*Preset) ([]*Preset, error) {
|
||||
byName := make(map[string]*Preset, len(defaults))
|
||||
for _, p := range defaults {
|
||||
cp := clonePreset(p)
|
||||
cp.Kind = kind
|
||||
byName[cp.Name] = cp
|
||||
}
|
||||
|
||||
entries, err := os.ReadDir(dir)
|
||||
if err != nil {
|
||||
if os.IsNotExist(err) {
|
||||
return sortedPresets(byName), nil
|
||||
}
|
||||
return nil, fmt.Errorf("preset: read %s: %w", dir, err)
|
||||
}
|
||||
var out []*Preset
|
||||
for _, e := range entries {
|
||||
if e.IsDir() || !strings.HasSuffix(e.Name(), ".json") {
|
||||
continue
|
||||
}
|
||||
path := filepath.Join(dir, e.Name())
|
||||
p, err := loadFile(path, kind)
|
||||
p, err := loadFileOverlay(path, kind, byName)
|
||||
if err != nil {
|
||||
fmt.Fprintf(os.Stderr, "patterm: preset %s: %v\n", path, err)
|
||||
continue
|
||||
}
|
||||
if p.Disabled {
|
||||
delete(byName, p.Name)
|
||||
continue
|
||||
}
|
||||
byName[p.Name] = p
|
||||
}
|
||||
return sortedPresets(byName), nil
|
||||
}
|
||||
|
||||
func sortedPresets(byName map[string]*Preset) []*Preset {
|
||||
out := make([]*Preset, 0, len(byName))
|
||||
for _, p := range byName {
|
||||
out = append(out, p)
|
||||
}
|
||||
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
|
||||
return out, nil
|
||||
return out
|
||||
}
|
||||
|
||||
func loadFile(path string, kind Kind) (*Preset, error) {
|
||||
func loadFileOverlay(path string, kind Kind, defaults map[string]*Preset) (*Preset, error) {
|
||||
b, err := os.ReadFile(path)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
var header struct {
|
||||
Name string `json:"name"`
|
||||
Disabled bool `json:"disabled,omitempty"`
|
||||
}
|
||||
if err := json.Unmarshal(b, &header); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if header.Name == "" {
|
||||
return nil, errors.New("missing 'name'")
|
||||
}
|
||||
if def := defaults[header.Name]; def != nil {
|
||||
p, err := mergePreset(def, b)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
p.Path = path
|
||||
p.Kind = kind
|
||||
return p, validatePreset(p)
|
||||
}
|
||||
var p Preset
|
||||
if err := json.Unmarshal(b, &p); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
p.Path = path
|
||||
p.Kind = kind
|
||||
return &p, validatePreset(&p)
|
||||
}
|
||||
|
||||
func validatePreset(p *Preset) error {
|
||||
if p.Name == "" {
|
||||
return errors.New("missing 'name'")
|
||||
}
|
||||
if p.Disabled {
|
||||
return nil
|
||||
}
|
||||
if len(p.Argv) == 0 && !p.Shell {
|
||||
return errors.New("missing 'argv'")
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func mergePreset(def *Preset, overlay []byte) (*Preset, error) {
|
||||
base, err := presetMap(def)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
var over map[string]any
|
||||
dec := json.NewDecoder(bytes.NewReader(overlay))
|
||||
dec.UseNumber()
|
||||
if err := dec.Decode(&over); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
deepMerge(base, over)
|
||||
b, err := json.Marshal(base)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
var p Preset
|
||||
if err := json.Unmarshal(b, &p); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
if p.Name == "" {
|
||||
return nil, errors.New("missing 'name'")
|
||||
}
|
||||
if len(p.Argv) == 0 && !p.Shell {
|
||||
return nil, errors.New("missing 'argv'")
|
||||
}
|
||||
p.Path = path
|
||||
p.Kind = kind
|
||||
return &p, nil
|
||||
}
|
||||
|
||||
func presetMap(p *Preset) (map[string]any, error) {
|
||||
b, err := json.Marshal(p)
|
||||
if err != nil {
|
||||
return nil, err
|
||||
}
|
||||
var m map[string]any
|
||||
dec := json.NewDecoder(bytes.NewReader(b))
|
||||
dec.UseNumber()
|
||||
if err := dec.Decode(&m); err != nil {
|
||||
return nil, err
|
||||
}
|
||||
return m, nil
|
||||
}
|
||||
|
||||
func deepMerge(dst, src map[string]any) {
|
||||
for k, v := range src {
|
||||
if sm, ok := v.(map[string]any); ok {
|
||||
if dm, ok := dst[k].(map[string]any); ok {
|
||||
deepMerge(dm, sm)
|
||||
continue
|
||||
}
|
||||
}
|
||||
dst[k] = v
|
||||
}
|
||||
}
|
||||
|
||||
func clonePreset(p *Preset) *Preset {
|
||||
if p == nil {
|
||||
return nil
|
||||
}
|
||||
b, _ := json.Marshal(p)
|
||||
var out Preset
|
||||
_ = json.Unmarshal(b, &out)
|
||||
return &out
|
||||
}
|
||||
|
||||
// ResolvedArgv returns the argv to actually exec, handling the
|
||||
// process-preset "shell: true" case (SPEC §10).
|
||||
func (p *Preset) ResolvedArgv() []string {
|
||||
@@ -214,17 +313,9 @@ func (p *Preset) ResolvedArgv() []string {
|
||||
return p.Argv
|
||||
}
|
||||
|
||||
// ensureDefaults writes default agent presets (claude/codex/opencode)
|
||||
// and a sample process preset on first run. Never overwrites existing
|
||||
// user files.
|
||||
func ensureDefaults(base string) error {
|
||||
defaults := []struct {
|
||||
rel string
|
||||
body string
|
||||
}{
|
||||
{
|
||||
"presets/agents/claude.json",
|
||||
`{
|
||||
func defaultAgentPresets() []*Preset {
|
||||
bodies := []string{
|
||||
`{
|
||||
"name": "claude",
|
||||
"argv": ["claude"],
|
||||
"mcp_injection": { "kind": "flag", "flag": "--mcp-config" },
|
||||
@@ -249,10 +340,7 @@ func ensureDefaults(base string) error {
|
||||
]
|
||||
}
|
||||
`,
|
||||
},
|
||||
{
|
||||
"presets/agents/codex.json",
|
||||
`{
|
||||
`{
|
||||
"name": "codex",
|
||||
"argv": ["codex"],
|
||||
"mcp_injection": {
|
||||
@@ -275,10 +363,7 @@ func ensureDefaults(base string) error {
|
||||
]
|
||||
}
|
||||
`,
|
||||
},
|
||||
{
|
||||
"presets/agents/opencode.json",
|
||||
`{
|
||||
`{
|
||||
"name": "opencode",
|
||||
"argv": ["opencode"],
|
||||
"mcp_injection": {
|
||||
@@ -301,19 +386,15 @@ func ensureDefaults(base string) error {
|
||||
]
|
||||
}
|
||||
`,
|
||||
},
|
||||
}
|
||||
for _, d := range defaults {
|
||||
full := filepath.Join(base, d.rel)
|
||||
if _, err := os.Stat(full); err == nil {
|
||||
continue
|
||||
}
|
||||
if err := os.MkdirAll(filepath.Dir(full), 0o700); err != nil {
|
||||
return err
|
||||
}
|
||||
if err := os.WriteFile(full, []byte(d.body), 0o600); err != nil {
|
||||
return err
|
||||
out := make([]*Preset, 0, len(bodies))
|
||||
for _, body := range bodies {
|
||||
var p Preset
|
||||
if err := json.Unmarshal([]byte(body), &p); err != nil {
|
||||
panic(err)
|
||||
}
|
||||
p.Kind = KindAgent
|
||||
out = append(out, &p)
|
||||
}
|
||||
return nil
|
||||
return out
|
||||
}
|
||||
|
||||
124
internal/preset/preset_test.go
Normal file
124
internal/preset/preset_test.go
Normal file
@@ -0,0 +1,124 @@
|
||||
package preset
|
||||
|
||||
import (
|
||||
"os"
|
||||
"path/filepath"
|
||||
"testing"
|
||||
)
|
||||
|
||||
func TestLoadUsesBuiltInDefaultsWithoutWritingConfig(t *testing.T) {
|
||||
configHome := filepath.Join(t.TempDir(), "config")
|
||||
t.Setenv("XDG_CONFIG_HOME", configHome)
|
||||
|
||||
set, err := Load()
|
||||
if err != nil {
|
||||
t.Fatalf("Load: %v", err)
|
||||
}
|
||||
if _, err := os.Stat(filepath.Join(configHome, "patterm")); !os.IsNotExist(err) {
|
||||
t.Fatalf("Load created config dir or unexpected stat error: %v", err)
|
||||
}
|
||||
if len(set.Agents) != 3 {
|
||||
t.Fatalf("agents len = %d, want 3", len(set.Agents))
|
||||
}
|
||||
claude := presetByName(set.Agents, "claude")
|
||||
if claude == nil {
|
||||
t.Fatal("missing built-in claude preset")
|
||||
}
|
||||
if claude.IdleDetection == nil || len(claude.IdleDetection.PermissionPatterns) == 0 {
|
||||
t.Fatalf("built-in claude missing permission patterns: %+v", claude.IdleDetection)
|
||||
}
|
||||
}
|
||||
|
||||
func TestLoadMergesUserOverlayIntoBuiltInPreset(t *testing.T) {
|
||||
configHome := t.TempDir()
|
||||
t.Setenv("XDG_CONFIG_HOME", configHome)
|
||||
dir := filepath.Join(configHome, "patterm", "presets", "agents")
|
||||
if err := os.MkdirAll(dir, 0o700); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
writeFile(t, filepath.Join(dir, "claude.json"), `{
|
||||
"name": "claude",
|
||||
"argv": ["claude", "--model", "sonnet"],
|
||||
"idle_detection": { "idle_threshold_ms": 3500 }
|
||||
}`)
|
||||
|
||||
set, err := Load()
|
||||
if err != nil {
|
||||
t.Fatalf("Load: %v", err)
|
||||
}
|
||||
claude := presetByName(set.Agents, "claude")
|
||||
if claude == nil {
|
||||
t.Fatal("missing claude preset")
|
||||
}
|
||||
if got := claude.Argv; len(got) != 3 || got[0] != "claude" || got[2] != "sonnet" {
|
||||
t.Fatalf("argv = %#v", got)
|
||||
}
|
||||
if claude.IdleDetection.IdleThresholdMS != 3500 {
|
||||
t.Fatalf("idle threshold = %d", claude.IdleDetection.IdleThresholdMS)
|
||||
}
|
||||
if len(claude.IdleDetection.PermissionPatterns) == 0 {
|
||||
t.Fatalf("permission patterns were not inherited: %+v", claude.IdleDetection)
|
||||
}
|
||||
if claude.MCPInjection == nil || claude.MCPInjection.Kind != "flag" {
|
||||
t.Fatalf("mcp injection was not inherited: %+v", claude.MCPInjection)
|
||||
}
|
||||
}
|
||||
|
||||
func TestLoadCanDisableBuiltInPreset(t *testing.T) {
|
||||
configHome := t.TempDir()
|
||||
t.Setenv("XDG_CONFIG_HOME", configHome)
|
||||
dir := filepath.Join(configHome, "patterm", "presets", "agents")
|
||||
if err := os.MkdirAll(dir, 0o700); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
writeFile(t, filepath.Join(dir, "opencode.json"), `{"name":"opencode","disabled":true}`)
|
||||
|
||||
set, err := Load()
|
||||
if err != nil {
|
||||
t.Fatalf("Load: %v", err)
|
||||
}
|
||||
if presetByName(set.Agents, "opencode") != nil {
|
||||
t.Fatal("opencode preset was not disabled")
|
||||
}
|
||||
if presetByName(set.Agents, "claude") == nil || presetByName(set.Agents, "codex") == nil {
|
||||
t.Fatalf("other built-ins missing: %+v", set.Agents)
|
||||
}
|
||||
}
|
||||
|
||||
func TestLoadAddsCustomUserPreset(t *testing.T) {
|
||||
configHome := t.TempDir()
|
||||
t.Setenv("XDG_CONFIG_HOME", configHome)
|
||||
dir := filepath.Join(configHome, "patterm", "presets", "processes")
|
||||
if err := os.MkdirAll(dir, 0o700); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
writeFile(t, filepath.Join(dir, "test.json"), `{"name":"test","argv":["go","test","./..."]}`)
|
||||
|
||||
set, err := Load()
|
||||
if err != nil {
|
||||
t.Fatalf("Load: %v", err)
|
||||
}
|
||||
proc := presetByName(set.Processes, "test")
|
||||
if proc == nil {
|
||||
t.Fatal("missing custom process preset")
|
||||
}
|
||||
if proc.Kind != KindCommand {
|
||||
t.Fatalf("kind = %q", proc.Kind)
|
||||
}
|
||||
}
|
||||
|
||||
func presetByName(ps []*Preset, name string) *Preset {
|
||||
for _, p := range ps {
|
||||
if p.Name == name {
|
||||
return p
|
||||
}
|
||||
}
|
||||
return nil
|
||||
}
|
||||
|
||||
func writeFile(t *testing.T, path, body string) {
|
||||
t.Helper()
|
||||
if err := os.WriteFile(path, []byte(body), 0o600); err != nil {
|
||||
t.Fatal(err)
|
||||
}
|
||||
}
|
||||
Reference in New Issue
Block a user