docs: record real Steam and Proton detection on CachyOS
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@@ -244,8 +244,14 @@ running; simultaneous games are selected by PID order and the next still-live
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game is detected after the current session ends. Linux Steam names come from
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game is detected after the current session ends. Linux Steam names come from
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library manifests, with `App <id>` as the fallback. Windows requires a manifest
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library manifests, with `App <id>` as the fallback. Windows requires a manifest
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installation path to identify candidate processes and fails honestly if none
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installation path to identify candidate processes and fails honestly if none
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can be found. Real Steam/Proton lifecycle validation, X11 desktop session
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can be found. X11 desktop session integration and Windows runtime validation
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integration and Windows runtime validation remain follow-ups. Audio-source
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remain follow-ups.
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Real Steam validated 2026-10-08 on CachyOS/Hyprland (native Steam): Escape
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from Duckov (AppId 3167020, Proton Experimental under SteamLinuxRuntime_4)
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runs under `reaper SteamLaunch AppId=3167020 -- …/_v2-entry-point … proton
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waitforexitandrun …/Duckov.exe`. Clipbin detected it, named it from its
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manifest ("Escape from Duckov") and recorded the session. Audio-source
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failure detection remains limited as described above.
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failure detection remains limited as described above.
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GPUI 0.2.2 ends its Linux event loop when the last window is removed, even
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GPUI 0.2.2 ends its Linux event loop when the last window is removed, even
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