docs: record real Steam and Proton detection on CachyOS
Rust checks / windows-cross-check (push) Successful in 1m9s
Rust checks / linux (push) Failing after 10m21s

This commit is contained in:
2026-10-08 17:52:34 +02:00
parent ec4a6ad74d
commit 2faddbd684
+8 -2
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@@ -244,8 +244,14 @@ running; simultaneous games are selected by PID order and the next still-live
game is detected after the current session ends. Linux Steam names come from
library manifests, with `App <id>` as the fallback. Windows requires a manifest
installation path to identify candidate processes and fails honestly if none
can be found. Real Steam/Proton lifecycle validation, X11 desktop session
integration and Windows runtime validation remain follow-ups. Audio-source
can be found. X11 desktop session integration and Windows runtime validation
remain follow-ups.
Real Steam validated 2026-10-08 on CachyOS/Hyprland (native Steam): Escape
from Duckov (AppId 3167020, Proton Experimental under SteamLinuxRuntime_4)
runs under `reaper SteamLaunch AppId=3167020 -- …/_v2-entry-point … proton
waitforexitandrun …/Duckov.exe`. Clipbin detected it, named it from its
manifest ("Escape from Duckov") and recorded the session. Audio-source
failure detection remains limited as described above.
GPUI 0.2.2 ends its Linux event loop when the last window is removed, even