# Good Examples: casual-opinion 1. > I think the old primary colour was fine, we just maybe need to not use it for cards and only use it on things like buttons. Works because it is a low-ceremony design take with a concrete adjustment. 2. > The more i think about it, ultimately this PR is reversible right cos it's just additive? Works because the uncertainty is practical and the phrasing is unpolished. 3. > Yeah this is close to what i wanted, it's a bit rough though. Padding needs evening out and the chart needs some padding. Works because it gives the honest reaction and the concrete fixes. 4. > why not just run it on the Timescale container rather than this weird shit Works because the irritation is the point. Do not translate it into "alternative deployment strategy". 5. > this is nice. We don't ned the +N square functionality. We can keep the rest. Works because praise is brief and directly tied to a keep/remove decision. 6. > I think for now we hide the stack tags on the index page completely tbh. It's just cluttering up the ui Works because it uses a concrete product judgement, not a polished UX explanation. 7. > okay it feels like they've got ambient lighting on them, they don't look good at all Works because the visual criticism is blunt and specific enough to act on. 8. > these checks seem really shitty then from what I'm hearing Works because it keeps the emerging judgement instead of pretending certainty. 9. > don't just repeat my shit, give me just the synthesis Works because it corrects the agent's failure mode directly. 10. > Keep them visible and disable the action, probably also sort those to the bottom. Works because it makes a product call and includes a small ordering judgement.