Added a full ASCII-video benchmark suite that hammers the renderer
with 30 KiB / 70 KiB full-screen frames at 30, 60, and 120 fps
targets — both renderer-only and full-pipeline (em.Write + renderer
+ stdout). Each stream benchmark reports µs/frame, fps_ceiling, and
percent of the per-frame budget consumed.
The pipeline benchmarks revealed we were missing 120 fps by a wide
margin (190%-350% of budget at 120fps, 60-90 fps ceiling). Isolating
em.Write confirmed libghostty-vt is the bottleneck — 16-29 ms per
truecolor frame, library file at 33 MiB.
Root cause: the Makefile invoked `zig build` with no
-Doptimize, and Zig's standardOptimizeOption defaults to Debug. So
the shipped libghostty-vt was unoptimised. Fixed by pinning
ReleaseFast in the Makefile (override via GHOSTTY_VT_OPTIMIZE for
debug builds of the upstream lib).
Existing checkouts need `make clean-deps && make deps` to pick up
the rebuild.