701 lines
18 KiB
Go
701 lines
18 KiB
Go
package app
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import (
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"bytes"
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"crypto/rand"
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"encoding/hex"
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"errors"
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"fmt"
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"os"
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"os/exec"
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"regexp"
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"strconv"
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"strings"
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"sync"
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"sync/atomic"
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"syscall"
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"time"
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pkgpty "github.com/hjbdev/patterm/internal/pty"
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"github.com/hjbdev/patterm/internal/vt"
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)
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// portRegex matches dev-server URLs of the form `http(s)://host:NNNN[/path]`
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// and reports the port. SPEC §7 get_process_ports is best-effort; we
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// stick to URL-form sightings because bare `:NNNN` produces too many
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// false positives (timestamps, exit codes, etc.).
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var portRegex = regexp.MustCompile(`https?://[^\s:/]+:(\d{2,5})(?:/[^\s]*)?`)
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const (
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agentInterPieceDelay = 15 * time.Millisecond
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agentSubmitSettleDelay = 100 * time.Millisecond
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)
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type ChildStatus string
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const (
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StatusStarting ChildStatus = "starting"
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StatusRunning ChildStatus = "running"
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StatusStopped ChildStatus = "stopped"
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StatusExited ChildStatus = "exited"
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StatusErrored ChildStatus = "errored"
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)
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// ChildKind matches the three process kinds in SPEC §7.
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// - agent: vendor LLM CLI launched from an agent preset (MCP-wired,
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// ephemeral — lost when the PTY exits).
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// - terminal: a bare interactive shell (ephemeral).
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// - command: a process preset or freeform argv (session-persistent —
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// survives PTY exit so it can be restart_process'd).
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type ChildKind string
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const (
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KindAgent ChildKind = "agent"
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KindTerminal ChildKind = "terminal"
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KindCommand ChildKind = "command"
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)
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// Owner reflects the SPEC §6 input-ownership flag.
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type Owner string
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const (
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OwnerUser Owner = "user"
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OwnerOrchestrator Owner = "orchestrator"
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)
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// Child is one entry in the session — a PTY-backed process plus its
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// emulator. Covers all three kinds (agent / terminal / command).
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//
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// For KindCommand the entry is session-persistent: argv/env/workingDir
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// stay populated across stop/restart so Restart() can rebuild the PTY
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// against the same spec.
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type Child struct {
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ID string
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Name string
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Argv []string
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Env []string
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WorkDir string
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Kind ChildKind
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ParentID string // empty for top-level sessions
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// PresetRef names the source preset (when known). Used by trust
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// gating to re-check on restart_process. Empty for freeform-argv
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// command entries and for ephemeral terminals.
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PresetRef string
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// Identity is the per-spawn token the mcp-stdio proxy uses to
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// identify itself when calling tools. Empty for non-agent entries.
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Identity string
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// nameMu guards Name (rename_process).
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nameMu sync.RWMutex
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// ptyMu guards pty + em so Restart can swap them while pumpChild /
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// reapChild loops detect the swap by observing nil/closed PTY.
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ptyMu sync.RWMutex
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pty *pkgpty.PTY
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em *vt.GhosttyEmulator
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runID uint64
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status atomic.Pointer[ChildStatus]
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exitCode atomic.Int32
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owner atomic.Pointer[Owner]
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// lastWriteNS is the wall time of the most recent PTY-master write.
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// SPEC §11 idle heuristic: a pane is idle once nothing has been
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// written for the preset's threshold (default 1s).
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lastWriteNS atomic.Int64
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// screenVersion increments on every PTY-out chunk. SPEC §7
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// get_process_output exposes it so orchestrators can detect changes
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// without diffing content.
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screenVersion atomic.Int64
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// ringMu guards ring. The ring buffer carries the last `ringCap`
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// bytes the PTY produced, used by SPEC §7 get_process_output stream
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// mode and search_output scrollback. The ring is a fixed-size byte
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// array with a wrap-around write index — no per-chunk reslice or
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// reallocation. StreamRead serves contiguous slices by copying out
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// of the (possibly wrapped) ring into a fresh buffer.
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ringMu sync.Mutex
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ring []byte // length == ringCap once allocated
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ringPos int // next byte to overwrite
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ringFull bool // true once ringWrites ≥ ringCap
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ringWrites int64 // cumulative bytes written
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// portsMu guards ports. Best-effort port detection: regex on stream.
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portsMu sync.Mutex
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ports []PortSighting
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// Idle-detection state. idleState carries the classifier's current
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// opinion (StateIdle / StateWorking / …). lastTitleNS is the wall
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// time of the most recent OSC title change — separate from
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// lastWriteNS so the osc_title_* strategies can ignore plain output
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// churn. idleDetection is the compiled per-preset config, resolved
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// once at spawn and immutable thereafter.
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idleState atomic.Pointer[IdleState]
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idleReason atomic.Pointer[string]
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titleMu sync.RWMutex
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title string
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lastTitleNS atomic.Int64
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idleDetection *resolvedIdleDetection
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cleanupMu sync.Mutex
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cleanupPaths []string
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restarting atomic.Bool
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// autoRestart is set when the user spawned this command process with
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// "relaunch on exit". The session listener consults it after the PTY
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// exits and calls Start to bring the entry back up. Cleared when the
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// user explicitly kills the process from the palette.
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autoRestart atomic.Bool
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// persistFn is set by Session after Spawn registers the entry. The
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// callback mirrors mutable bits (name, auto-restart) into the
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// persist store so a restarted patterm can rebuild this entry. Nil
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// when no persist store is attached (unit tests / non-command
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// entries).
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persistMu sync.Mutex
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persistFn func(*Child)
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}
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func (c *Child) SetAutoRestart(v bool) {
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c.autoRestart.Store(v)
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c.firePersist()
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}
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func (c *Child) AutoRestart() bool { return c.autoRestart.Load() }
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func (c *Child) setPersistFn(fn func(*Child)) {
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c.persistMu.Lock()
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c.persistFn = fn
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c.persistMu.Unlock()
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}
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func (c *Child) firePersist() {
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c.persistMu.Lock()
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fn := c.persistFn
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c.persistMu.Unlock()
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if fn != nil {
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fn(c)
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}
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}
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// PortSighting is one entry returned by get_process_ports.
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type PortSighting struct {
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Port int `json:"port"`
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URL string `json:"url,omitempty"`
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FirstSeenAt string `json:"first_seen_at"`
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}
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const ringCap = 1 << 20 // 1 MiB per SPEC §5
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// newChildEntry builds the in-memory Child record but does NOT start a PTY.
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func newChildEntry(id, name string, kind ChildKind, argv, env []string, parentID, workDir, presetRef string) *Child {
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c := &Child{
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ID: id,
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Name: name,
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Argv: argv,
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Env: env,
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WorkDir: workDir,
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Kind: kind,
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ParentID: parentID,
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PresetRef: presetRef,
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ring: make([]byte, ringCap),
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}
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st := StatusStopped
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c.status.Store(&st)
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c.exitCode.Store(-1)
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def := OwnerUser
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if kind == KindAgent && parentID != "" {
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def = OwnerOrchestrator
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}
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c.owner.Store(&def)
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if kind == KindAgent {
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c.Identity = mintIdentity()
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}
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return c
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}
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// startPTY (re)builds the emulator + PTY for this entry. Called by
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// newChild on initial spawn and by Restart on subsequent runs. The
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// status transitions stopped/exited → starting → running. On error the
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// entry returns to errored.
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func (c *Child) startPTY(cols, rows uint16) (uint64, error) {
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em, err := vt.NewGhosttyEmulator(cols, rows)
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if err != nil {
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return 0, fmt.Errorf("child %s emulator: %w", c.ID, err)
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}
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starting := StatusStarting
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c.status.Store(&starting)
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p, err := pkgpty.Start(c.Argv, c.Env, cols, rows)
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if err != nil {
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em.Close()
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errored := StatusErrored
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c.status.Store(&errored)
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return 0, fmt.Errorf("child %s pty: %w", c.ID, err)
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}
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em.OnWritePTY(func(b []byte) {
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_, _ = p.Write(b)
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})
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c.ptyMu.Lock()
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c.runID++
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runID := c.runID
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c.pty = p
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c.em = em
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c.ptyMu.Unlock()
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running := StatusRunning
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c.status.Store(&running)
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c.exitCode.Store(-1)
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c.lastWriteNS.Store(0)
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return runID, nil
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}
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// IsLive reports whether the PTY is currently attached and running.
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// Used by callers that need to gate input on a live PTY (vs. a stopped
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// command entry).
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func (c *Child) IsLive() bool {
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st := c.Status()
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return st == StatusStarting || st == StatusRunning
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}
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// PTY returns the current PTY pointer under read-lock. May be nil for a
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// stopped command entry.
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func (c *Child) PTY() *pkgpty.PTY {
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c.ptyMu.RLock()
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defer c.ptyMu.RUnlock()
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return c.pty
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}
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// Emulator returns the current emulator pointer under read-lock.
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func (c *Child) Emulator() *vt.GhosttyEmulator {
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c.ptyMu.RLock()
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defer c.ptyMu.RUnlock()
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return c.em
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}
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func (c *Child) ptyForRun(runID uint64) *pkgpty.PTY {
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c.ptyMu.RLock()
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defer c.ptyMu.RUnlock()
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if c.runID != runID {
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return nil
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}
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return c.pty
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}
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func (c *Child) isCurrentRun(runID uint64) bool {
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c.ptyMu.RLock()
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defer c.ptyMu.RUnlock()
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return c.runID == runID
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}
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// DisplayName is the rename_process-aware accessor for Name. Callers
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// that read Name directly skip the lock; the field is still safe to
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// read because Go strings are immutable, but DisplayName signals intent.
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func (c *Child) DisplayName() string {
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c.nameMu.RLock()
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defer c.nameMu.RUnlock()
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return c.Name
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}
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// SetName updates the display name (rename_process).
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func (c *Child) SetName(name string) {
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c.nameMu.Lock()
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c.Name = name
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c.nameMu.Unlock()
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c.firePersist()
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}
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// ScreenVersion returns the current emulator snapshot version, bumped
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// on every PTY-out chunk.
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func (c *Child) ScreenVersion() int64 { return c.screenVersion.Load() }
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func (c *Child) Status() ChildStatus {
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st := c.status.Load()
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if st == nil {
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return StatusRunning
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}
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return *st
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}
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func (c *Child) ExitCode() int { return int(c.exitCode.Load()) }
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func (c *Child) PID() int {
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pty := c.PTY()
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if pty == nil {
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return 0
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}
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return pty.Pid()
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}
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func (c *Child) Owner() Owner {
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o := c.owner.Load()
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if o == nil {
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return OwnerUser
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}
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return *o
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}
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func (c *Child) SetOwner(o Owner) { c.owner.Store(&o) }
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// IdleMS returns how many milliseconds since the last PTY write.
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// 0 means "no writes yet". SPEC §11.
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func (c *Child) IdleMS() int64 {
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last := c.lastWriteNS.Load()
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if last == 0 {
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return 0
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}
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return (time.Now().UnixNano() - last) / int64(time.Millisecond)
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}
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// TitleIdleMS returns how many milliseconds since the OSC window title
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// last changed. 0 means "no title set yet".
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func (c *Child) TitleIdleMS() int64 {
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last := c.lastTitleNS.Load()
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if last == 0 {
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return 0
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}
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return (time.Now().UnixNano() - last) / int64(time.Millisecond)
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}
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// Title returns the most recent OSC 0/2 title.
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func (c *Child) Title() string {
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c.titleMu.RLock()
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defer c.titleMu.RUnlock()
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return c.title
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}
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// recordTitle updates the cached title and bumps lastTitleNS when it
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// actually changes. Called from Session.pumpChild after each PTY chunk
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// — cheap because most chunks don't carry an OSC sequence.
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func (c *Child) recordTitle(newTitle string) {
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c.titleMu.Lock()
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if c.title == newTitle {
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c.titleMu.Unlock()
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return
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}
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c.title = newTitle
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c.titleMu.Unlock()
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c.lastTitleNS.Store(time.Now().UnixNano())
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}
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// IdleState returns the classifier's current opinion. Empty string
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// (StateUnknown) means the classifier hasn't run yet for this child.
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func (c *Child) IdleState() IdleState {
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p := c.idleState.Load()
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if p == nil {
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return StateUnknown
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}
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return *p
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}
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// IdleReason returns the human-readable reason the classifier last
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// recorded. Empty when no classification has happened yet.
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func (c *Child) IdleReason() string {
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p := c.idleReason.Load()
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if p == nil {
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return ""
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}
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return *p
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}
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// setIdleState updates idleState + idleReason. Returns true when the
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// state actually changed (so callers can fan out a notification).
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func (c *Child) setIdleState(s IdleState, reason string) bool {
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prev := c.IdleState()
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if prev == s {
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return false
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}
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c.idleState.Store(&s)
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c.idleReason.Store(&reason)
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return true
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}
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// setIdleDetection installs the resolved per-preset idle-detection
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// config. Called once at spawn; not safe to swap at runtime.
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func (c *Child) setIdleDetection(r *resolvedIdleDetection) {
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c.idleDetection = r
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}
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func (c *Child) recordWrite(chunk []byte) {
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c.lastWriteNS.Store(time.Now().UnixNano())
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c.screenVersion.Add(1)
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c.ringMu.Lock()
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// Chunks larger than ringCap are tail-truncated — only the last
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// ringCap bytes of the chunk can survive.
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src := chunk
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if len(src) > ringCap {
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src = src[len(src)-ringCap:]
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}
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for written := 0; written < len(src); {
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n := copy(c.ring[c.ringPos:], src[written:])
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c.ringPos += n
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if c.ringPos >= ringCap {
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c.ringPos = 0
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c.ringFull = true
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}
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written += n
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}
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c.ringWrites += int64(len(chunk))
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c.ringMu.Unlock()
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c.scanPortsFromChunk(chunk)
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}
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// scanPortsFromChunk does best-effort port detection on a PTY chunk.
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// SPEC §7 get_process_ports — no probing, just stream scanning.
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func (c *Child) scanPortsFromChunk(chunk []byte) {
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// Cheap prefix check: most chunks don't contain a URL. Bail before
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// running the regex DFA over the whole chunk.
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if !bytes.Contains(chunk, []byte("http")) {
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return
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}
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matches := portRegex.FindAllSubmatch(chunk, -1)
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if len(matches) == 0 {
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return
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}
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now := time.Now().UTC().Format(time.RFC3339)
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c.portsMu.Lock()
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defer c.portsMu.Unlock()
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for _, m := range matches {
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urlForm := string(m[0])
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portStr := string(m[1])
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port, err := strconv.Atoi(portStr)
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if err != nil || port < 1 || port > 65535 {
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continue
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}
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seen := false
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for _, p := range c.ports {
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if p.Port == port {
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seen = true
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break
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}
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}
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if seen {
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continue
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}
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ent := PortSighting{Port: port, FirstSeenAt: now}
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if strings.HasPrefix(urlForm, "http") {
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ent.URL = urlForm
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}
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c.ports = append(c.ports, ent)
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}
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}
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// Ports returns a snapshot of detected port sightings.
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func (c *Child) Ports() []PortSighting {
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c.portsMu.Lock()
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defer c.portsMu.Unlock()
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out := make([]PortSighting, len(c.ports))
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copy(out, c.ports)
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return out
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}
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// StreamRead returns ring bytes from `since` to the current write head,
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// plus the new offset. Offsets are absolute (cumulative bytes ever
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// written). If `since` is before the ring start, the caller missed
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// data; we return what we have and the new offset.
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func (c *Child) StreamRead(since int64) ([]byte, int64) {
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c.ringMu.Lock()
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defer c.ringMu.Unlock()
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end := c.ringWrites
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var ringStart int64
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if c.ringFull {
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ringStart = end - int64(ringCap)
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}
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if since < ringStart {
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since = ringStart
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}
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if since >= end {
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return nil, end
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}
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n := int(end - since)
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out := make([]byte, n)
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// Locate `since` in the ring. When the buffer hasn't wrapped yet,
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// bytes 0..ringPos hold writes 0..ringPos. After wrap, ringPos
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// points at the oldest byte, and the freshest byte is at
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// (ringPos - 1) mod ringCap.
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var pos int
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if c.ringFull {
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skip := int(since - ringStart) // bytes after the oldest
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pos = (c.ringPos + skip) % ringCap
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} else {
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pos = int(since)
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}
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first := ringCap - pos
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if first > n {
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first = n
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}
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copy(out, c.ring[pos:pos+first])
|
|
if first < n {
|
|
copy(out[first:], c.ring[:n-first])
|
|
}
|
|
return out, end
|
|
}
|
|
|
|
func (c *Child) StreamOffset() int64 {
|
|
c.ringMu.Lock()
|
|
defer c.ringMu.Unlock()
|
|
return c.ringWrites
|
|
}
|
|
|
|
func (c *Child) signal(sig syscall.Signal) error {
|
|
pty := c.PTY()
|
|
if pty == nil {
|
|
return errors.New("child has no pty")
|
|
}
|
|
pid := pty.Pid()
|
|
if pid <= 0 {
|
|
return errors.New("child has no pid")
|
|
}
|
|
if err := syscall.Kill(-pid, sig); err == nil {
|
|
return nil
|
|
}
|
|
return syscall.Kill(pid, sig)
|
|
}
|
|
|
|
// NudgeRedraw asks the child to throw away any diff-based render state
|
|
// and emit a full frame on the next tick. Used after a focus switch so
|
|
// ratatui/ink TUIs re-render coherently against the snapshot we just
|
|
// replayed. Sends an explicit SIGWINCH; TIOCSWINSZ with the same size
|
|
// is a no-op in the kernel, so an explicit signal is what most TUIs
|
|
// actually act on anyway. Avoid resize-toggles here — under a drag-
|
|
// resize the kernel still emits intermediate SIGWINCHes against the
|
|
// host PTY and toggling our child's size on top produces inconsistent
|
|
// grid state.
|
|
func (c *Child) NudgeRedraw(cols, rows uint16) {
|
|
pty := c.PTY()
|
|
if pty == nil || rows < 2 {
|
|
return
|
|
}
|
|
_ = c.signal(syscall.SIGWINCH)
|
|
}
|
|
|
|
func (c *Child) markExited(err error) {
|
|
exitCode := int32(0)
|
|
st := StatusExited
|
|
if err != nil {
|
|
var ee *exec.ExitError
|
|
if errors.As(err, &ee) {
|
|
exitCode = int32(ee.ExitCode())
|
|
} else {
|
|
exitCode = -1
|
|
st = StatusErrored
|
|
}
|
|
}
|
|
c.exitCode.Store(exitCode)
|
|
c.status.Store(&st)
|
|
}
|
|
|
|
// teardownPTY closes the current PTY/emulator and nils them out. Used
|
|
// by Restart so the new PTY can take their place. Safe to call when
|
|
// they're already nil.
|
|
func (c *Child) teardownPTY() {
|
|
c.ptyMu.Lock()
|
|
p, em := c.pty, c.em
|
|
c.pty, c.em = nil, nil
|
|
c.ptyMu.Unlock()
|
|
if p != nil {
|
|
_ = p.Close()
|
|
}
|
|
if em != nil {
|
|
_ = em.Close()
|
|
}
|
|
}
|
|
|
|
func (c *Child) AddCleanupPath(path string) {
|
|
if path == "" {
|
|
return
|
|
}
|
|
c.cleanupMu.Lock()
|
|
c.cleanupPaths = append(c.cleanupPaths, path)
|
|
c.cleanupMu.Unlock()
|
|
}
|
|
|
|
func (c *Child) cleanupOwnedPaths() {
|
|
c.cleanupMu.Lock()
|
|
paths := c.cleanupPaths
|
|
c.cleanupPaths = nil
|
|
c.cleanupMu.Unlock()
|
|
for _, p := range paths {
|
|
_ = os.RemoveAll(p)
|
|
}
|
|
}
|
|
|
|
// InjectAsUser is the path the human takes when typing in the focused
|
|
// pane. SPEC §6: the user's first keystroke flips ownership.
|
|
func (c *Child) InjectAsUser(b []byte) error {
|
|
c.SetOwner(OwnerUser)
|
|
return c.writeInput(b)
|
|
}
|
|
|
|
// InjectAsOrchestrator is the path send_message / initial_prompt /
|
|
// timer_wait writes take. Ownership flips back to orchestrator. SPEC §6.
|
|
func (c *Child) InjectAsOrchestrator(b []byte) error {
|
|
c.SetOwner(OwnerOrchestrator)
|
|
return c.writeInput(b)
|
|
}
|
|
|
|
// writeInput is the shared PTY write path used by both injection
|
|
// flavours. Agent panes split each Enter byte (CR or LF) onto its own
|
|
// write with a brief delay so TUI agents with paste-detection (claude,
|
|
// codex, opencode) don't coalesce a trailing CR into the text that
|
|
// preceded it. Raw terminals and command panes receive the original
|
|
// byte stream in one write; otherwise a multiline paste pays the agent
|
|
// workaround's delay once per line.
|
|
func (c *Child) writeInput(b []byte) error {
|
|
pty := c.PTY()
|
|
if pty == nil {
|
|
return errors.New("child has no pty")
|
|
}
|
|
pieces := inputWritePieces(c.Kind, b)
|
|
if len(pieces) <= 1 {
|
|
_, err := pty.Write(b)
|
|
return err
|
|
}
|
|
for i, piece := range pieces {
|
|
if delay := pieceWriteDelay(i, len(pieces), piece); delay > 0 {
|
|
time.Sleep(delay)
|
|
}
|
|
if _, err := pty.Write(piece); err != nil {
|
|
return err
|
|
}
|
|
}
|
|
return nil
|
|
}
|
|
|
|
func inputWritePieces(kind ChildKind, b []byte) [][]byte {
|
|
if kind != KindAgent {
|
|
return [][]byte{b}
|
|
}
|
|
return splitOnEnter(b)
|
|
}
|
|
|
|
func pieceWriteDelay(index, total int, piece []byte) time.Duration {
|
|
if index == 0 {
|
|
return 0
|
|
}
|
|
if index == total-1 && isLoneEnter(piece) {
|
|
return agentSubmitSettleDelay
|
|
}
|
|
return agentInterPieceDelay
|
|
}
|
|
|
|
func isLoneEnter(piece []byte) bool {
|
|
return len(piece) == 1 && (piece[0] == '\r' || piece[0] == '\n')
|
|
}
|
|
|
|
func mintIdentity() string {
|
|
var buf [12]byte
|
|
_, _ = rand.Read(buf[:])
|
|
return hex.EncodeToString(buf[:])
|
|
}
|
|
|
|
// mintProcessID generates the opaque short token SPEC §7 calls a
|
|
// process_id: lowercase `p_` followed by 6 hex chars. Collisions inside
|
|
// one session are checked by the caller (session.go).
|
|
func mintProcessID() string {
|
|
var buf [3]byte
|
|
_, _ = rand.Read(buf[:])
|
|
return "p_" + hex.EncodeToString(buf[:])
|
|
}
|