Module renamed github.com/harrybrwn/patterm → github.com/hjbdev/patterm across imports. Chrome: - Palette redrawn with rounded box-drawing borders, accent left-bar for the selected item, dim hints, and a separator-aware footer. - Tab bar grew from 1 row to 3: labels with breathing room, a dim argv subtitle truncated to each tab's width, and an accent thick underline for the focused tab with a faint divider extending across the rest of the host width. Layout, viewport-renderer, and screen- renderer tests updated for the new mainTop. - Sidebar reuses the same palette: accent section headers, `▎` selection marker, `●`/`○` status glyphs, dim previews. - Shared SGR constants moved into internal/app/style.go. Palette input: - Adjacent duplicate arrow events (legacy `\x1b[B` + kitty `\x1b[57353u` for one keypress, or two of the same form) are now collapsed via peekArrowEvent + chunk-level dedupe in processStdin. - On open, push `\x1b[>0u` onto the host's kitty keyboard stack so palette input is in plain legacy mode regardless of what the child pushed (codex/ratatui pushes its own flags which had been leaking to the host). Popped on close. Tab-switch repaint (repaintFocused): - Use the emulator's SerializeVT bytes (with SGR / cursor / DECSTBM / tabstops) instead of plain text, fed through the per-focused viewport renderer so the shifter translates row positions. - Prelude resets host SGR / DECOM / DECSTBM (pinned to viewport) / cursor visibility before the replay, so leftover modes from the previously-focused child don't distort the new snapshot. - Re-emit the saved cursor as a child-space CUP after the serialized bytes so the host cursor lands at the emulator's actual position (overriding DECSTBM's home side-effect and the tabstop-setup CHA sequences) AND the renderer's vr.row/vr.col get re-synced via trackCSI. - cursorShifter now carries childRows and rewrites empty `\x1b[r` to `\x1b[<mainTop>;<mainBottom>r` (host coords) — the default (1,1) shifted to (4,4) was producing a one-row scrolling region that scroll-exploded the replay. - After the snapshot lands, nudge the focused child with a one-row PTY winsize toggle so the kernel emits SIGWINCH and ratatui-style TUIs throw away their diff state and emit a fresh frame. Codex still renders incorrectly after a focus switch; see TODO.md "Switch-back render divergence" for the deep investigation handoff.
66 lines
2.0 KiB
Go
66 lines
2.0 KiB
Go
package app
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import (
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"strings"
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"testing"
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)
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func TestViewportRendererShiftsCursor(t *testing.T) {
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vr := newViewportRenderer(newTerminalLayout(120, 40))
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got := string(vr.Render([]byte("\x1b[H")))
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if got != "\x1b[4;1H" {
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t.Fatalf("CUP home: got %q", got)
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}
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}
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func TestViewportRendererSwallowsAltScreenToggles(t *testing.T) {
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vr := newViewportRenderer(newTerminalLayout(120, 40))
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got := string(vr.Render([]byte("a\x1b[?1049hb\x1b[?1049lc")))
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if got != "abc" {
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t.Fatalf("alt-screen toggles: got %q", got)
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}
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}
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func TestViewportRendererClearScreenIsViewportOnly(t *testing.T) {
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// hostRows=7 leaves three viewport rows after the 3-row tab bar and
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// 1-row status reservation.
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vr := newViewportRenderer(newTerminalLayout(20, 7))
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got := string(vr.Render([]byte("\x1b[2J")))
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if strings.Contains(got, "\x1b[2J") {
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t.Fatalf("host clear-screen leaked through: %q", got)
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}
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if strings.Count(got, " ") != 3 {
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t.Fatalf("clear rows: got %q", got)
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}
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if !strings.Contains(got, "\x1b[4;1H") || !strings.Contains(got, "\x1b[6;1H") {
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t.Fatalf("clear did not target viewport rows: %q", got)
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}
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}
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func TestViewportRendererClearLineUsesEraseChars(t *testing.T) {
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vr := newViewportRenderer(newTerminalLayout(20, 5))
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got := string(vr.Render([]byte("\x1b[K")))
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if strings.Contains(got, "\x1b[K") {
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t.Fatalf("host clear-line leaked through: %q", got)
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}
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if got != "\x1b[20X" {
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t.Fatalf("clear-line: got %q want ECH", got)
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}
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}
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func TestViewportRendererClearLineStopsAtViewportRight(t *testing.T) {
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vr := newViewportRenderer(newTerminalLayout(20, 5))
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got := string(vr.Render([]byte("\x1b[10G\x1b[K")))
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if !strings.HasSuffix(got, "\x1b[11X") {
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t.Fatalf("clear-line from col 10 should erase 11 cells: %q", got)
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}
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}
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func TestViewportRendererTracksPrintableCursor(t *testing.T) {
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vr := newViewportRenderer(newTerminalLayout(20, 5))
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got := string(vr.Render([]byte("hello\x1b[K")))
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if !strings.HasSuffix(got, "\x1b[15X") {
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t.Fatalf("clear-line after five chars should erase 15 cells: %q", got)
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}
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}
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