Files
patterm/internal/scratchpad/scratchpad.go
Harry Bayliss 05f92a3ed0 Add context-aware items to the command palette
When opened with Ctrl-K, the palette now prepends entries for whatever
is currently focused:

- Focused scratchpad: Delete / Rename (inline form) / Edit (fire-and-
  forget zed launch with stdio detached so the TUI is not suspended).
- Focused agent: Rename (inline form) / Close.
- Focused process: Rename / Delete (drops the entry; SIGKILL if alive)
  / Stop (SIGTERM, keep entry) / Restart (same argv).

The rename UX is a single-field inline form that mirrors the existing
spawn-process form, so the modal-input contract is unchanged.
scratchpad.Store grows Delete / Rename / Path so the palette can act
on a pad file by name. focusedPad is plumbed onto uiState ahead of the
scratchpad-focus UI work; until that lands it stays empty and the
scratchpad-context entries simply never surface.

Tested with palette_context_test.go and a new rename_process_via_palette
harness scenario.
2026-05-15 00:51:07 +01:00

208 lines
5.3 KiB
Go

// Package scratchpad manages the project-scoped markdown files described
// in SPEC §3. Files live under
// $XDG_DATA_HOME/patterm/projects/<project-key>/scratchpads/. Last-write-
// wins with a revision token (SPEC §14).
package scratchpad
import (
"crypto/sha256"
"encoding/hex"
"errors"
"fmt"
"os"
"path/filepath"
"sort"
"strings"
"sync"
)
// Store is the per-project scratchpad directory.
type Store struct {
mu sync.Mutex
dir string
}
// Open returns a Store rooted at the SPEC §3 path for projectKey.
func Open(projectKey string) (*Store, error) {
base, err := DataDir()
if err != nil {
return nil, err
}
dir := filepath.Join(base, "projects", projectKey, "scratchpads")
if err := os.MkdirAll(dir, 0o700); err != nil {
return nil, fmt.Errorf("scratchpad: mkdir %s: %w", dir, err)
}
return &Store{dir: dir}, nil
}
// DataDir resolves $XDG_DATA_HOME/patterm with the conventional fallback.
func DataDir() (string, error) {
if h := os.Getenv("XDG_DATA_HOME"); h != "" {
return filepath.Join(h, "patterm"), nil
}
home, err := os.UserHomeDir()
if err != nil {
return "", err
}
return filepath.Join(home, ".local", "share", "patterm"), nil
}
// Entry is what List returns; SPEC §7 `scratchpad_list` shape.
type Entry struct {
Name string
Size int64
ModifiedAt string // RFC3339; kept as string so MCP serialization is trivial later
}
func (s *Store) Dir() string { return s.dir }
func (s *Store) List() ([]Entry, error) {
s.mu.Lock()
defer s.mu.Unlock()
entries, err := os.ReadDir(s.dir)
if err != nil {
return nil, err
}
out := make([]Entry, 0, len(entries))
for _, e := range entries {
if e.IsDir() {
continue
}
info, err := e.Info()
if err != nil {
continue
}
out = append(out, Entry{
Name: e.Name(),
Size: info.Size(),
ModifiedAt: info.ModTime().UTC().Format("2006-01-02T15:04:05Z"),
})
}
sort.Slice(out, func(i, j int) bool { return out[i].Name < out[j].Name })
return out, nil
}
func (s *Store) Read(name string) (content string, revision string, err error) {
s.mu.Lock()
defer s.mu.Unlock()
p, err := s.safePath(name)
if err != nil {
return "", "", err
}
b, err := os.ReadFile(p)
if err != nil {
return "", "", err
}
return string(b), revisionOf(b), nil
}
// RevisionMismatchError is returned by Write when expectedRevision
// doesn't match the on-disk revision. The MCP scratchpad_write tool
// surfaces CurrentRevision as `current_revision` in the response so
// the caller can re-read and merge (SPEC §7 / §14).
type RevisionMismatchError struct {
CurrentRevision string
}
func (e *RevisionMismatchError) Error() string {
return "scratchpad: revision mismatch (current=" + e.CurrentRevision + ")"
}
// Write replaces the file's contents. expectedRevision, if non-empty,
// must match the current revision or the write is rejected with a
// *RevisionMismatchError (SPEC §14 last-write-wins-with-token).
func (s *Store) Write(name, content, expectedRevision string) (string, error) {
s.mu.Lock()
defer s.mu.Unlock()
p, err := s.safePath(name)
if err != nil {
return "", err
}
if expectedRevision != "" {
if cur, err := os.ReadFile(p); err == nil {
curRev := revisionOf(cur)
if curRev != expectedRevision {
return "", &RevisionMismatchError{CurrentRevision: curRev}
}
}
}
if err := os.WriteFile(p, []byte(content), 0o600); err != nil {
return "", err
}
return revisionOf([]byte(content)), nil
}
func (s *Store) Append(name, content string) error {
s.mu.Lock()
defer s.mu.Unlock()
p, err := s.safePath(name)
if err != nil {
return err
}
f, err := os.OpenFile(p, os.O_CREATE|os.O_WRONLY|os.O_APPEND, 0o600)
if err != nil {
return err
}
defer f.Close()
_, err = f.WriteString(content)
return err
}
// Delete removes the scratchpad file. Missing files are reported as
// errors; callers that want "delete if exists" can ignore os.ErrNotExist.
func (s *Store) Delete(name string) error {
s.mu.Lock()
defer s.mu.Unlock()
p, err := s.safePath(name)
if err != nil {
return err
}
return os.Remove(p)
}
// Rename moves a scratchpad file to a new name within the same project
// directory. Returns os.ErrExist if newName already exists; the caller
// is expected to surface that to the user rather than clobber.
func (s *Store) Rename(oldName, newName string) error {
s.mu.Lock()
defer s.mu.Unlock()
src, err := s.safePath(oldName)
if err != nil {
return err
}
dst, err := s.safePath(newName)
if err != nil {
return err
}
if src == dst {
return nil
}
if _, err := os.Stat(dst); err == nil {
return fmt.Errorf("scratchpad: %q already exists", newName)
} else if !errors.Is(err, os.ErrNotExist) {
return err
}
return os.Rename(src, dst)
}
// Path returns the absolute path of a scratchpad file. The file does
// not need to exist; callers like "Edit scratchpad" rely on this to
// hand the path to an external editor.
func (s *Store) Path(name string) (string, error) {
s.mu.Lock()
defer s.mu.Unlock()
return s.safePath(name)
}
func (s *Store) safePath(name string) (string, error) {
if name == "" || strings.ContainsAny(name, "/\\") || name == "." || name == ".." {
return "", errors.New("scratchpad: invalid name")
}
return filepath.Join(s.dir, name), nil
}
func revisionOf(b []byte) string {
sum := sha256.Sum256(b)
return hex.EncodeToString(sum[:6])
}