Live metrics (--profile):
- New metricsTracker instruments OnPTYOut, viewport renderer,
stdout writes, libghostty-vt Write/Title CGO calls, sidebar /
tabbar / status draws (with cache-hit accounting), snapshot
replays, and the chrome ticker (so we can see ticker fires that
did nothing).
- Writes metrics.jsonl (one snapshot per second) and metrics.json
+ summary.txt on exit, alongside the existing pprof files.
- All record* methods are nil-safe so disabled paths pay only a
cheap nil check; counters are atomic so the per-PTY-chunk hot
path stays lock-free.
Benchmark suite (go test -bench=.):
- Three workload fixtures — plain ASCII, SGR-styled lines, and a
ratatui-style cursor-shuffling burst — plus a containsOSC
microbenchmark. Reports ns/op, MB/s, allocs/op, B/op.
- Initial baseline numbers added to TODO under the perf-audit
section, alongside two new findings (renderer allocs ~1 per 4
bytes on styled chunks; styled throughput tops out near
90 MB/s) those benchmarks surfaced.
- Add --debug[=DIR] / --profile[=DIR] flags that write run artefacts
(patterm.log, events.jsonl, per-child raw PTY captures, CPU + heap
+ goroutine pprof) to a dir without polluting stdout/stderr.
- Strengthen vendor-TUI orientation in three places (MCP
initialize.instructions, the spawn_agent tool description, and
help('spawning')) to head off codex's habits of poking the Unix
socket via perl and shelling out to launch peers — both bypass
caller identity and produce orphaned top-level tabs.
- Fix click-and-drag text selection from alt-screen TUIs. Host SGR
mouse reporting now follows the focused child's screen side
instead of being permanently armed; alt-screen TUIs that need
mouse re-enable it themselves and the toggle is forwarded.
- Move drawSidebar() off the per-PTY-chunk hot path. Long claude
session resume was paying a full sidebar rebuild for every
scrolled chunk; the chrome ticker now drains a dirty flag at 60 Hz.
- Gate the per-chunk Title() CGO poll on a containsOSC scan so
codex/ratatui's many SGR-only chunks no longer pay a CGO call each.
- Palette's per-child "Kill <name>" action is now labelled "Close <name>"
(action kind unchanged; still SIGTERM). Matches the existing "Close
agent: …" context entry and reads less violent for a graceful term.
- New "New Terminal" palette entry spawns a bare interactive $SHELL pane
via LaunchTerminal (kind=terminal). Replaces the default "shell"
process preset that was seeded on first run.
- Exited KindTerminal entries are now dropped from the session in
reapChild — terminals have no restart path, so leaving them behind as
greyed rows in the Processes sidebar was just clutter. processList
also filters defensively.
Classifies every running child as idle/working/thinking/permission/error
using one of three pluggable strategies (output_activity,
osc_title_stability, osc_title_status) plus optional regex promoters
applied to the tail of recent output. State and last-match reason are
exposed via MCP on ProcessInfo and get_process_status. Per-preset
configuration lives on a new preset.IdleDetection block with bundled
defaults for the first-party claude/codex/opencode presets.
OSC title plumbing is exposed as Emulator.Title(), polled from the
session pump after each emulator write so title-change activity feeds
into the classifier without an extra cgo callback.
The MCP timer surface expands to match Solo: timer_set,
timer_fire_when_idle_any/all, timer_cancel, timer_pause, timer_resume,
timer_list. timer_wait is now a thin wrapper that shares the same
manager so it shows up in timer_list while pending. Timer bodies are
delivered to the owner process through the existing
InjectAsOrchestrator path. Top-level (non-agent) callers can attach
timers to a specific process via owner_process_id; omitting it grants
universal cancel/pause/resume/list privileges.
The sidebar gains a state glyph per process row and appends a
nearest-timer indicator when one is pending or paused.
Tests: idle_test.go covers the classify() pure function across the
three strategies and regex promotion; timers_test.go covers the
manager. Harness scenarios cover output_activity, osc_title_stability,
osc_title_status, and regex promotion, plus timer_set delivery,
cancel, pause/resume, idle_any-on-transition, idle_all-pending, and
idle_all-already-satisfied. A new wait_until_mcp harness step type
polls an MCP method until an assertion holds.
Module renamed github.com/harrybrwn/patterm → github.com/hjbdev/patterm
across imports.
Chrome:
- Palette redrawn with rounded box-drawing borders, accent left-bar
for the selected item, dim hints, and a separator-aware footer.
- Tab bar grew from 1 row to 3: labels with breathing room, a dim
argv subtitle truncated to each tab's width, and an accent thick
underline for the focused tab with a faint divider extending across
the rest of the host width. Layout, viewport-renderer, and screen-
renderer tests updated for the new mainTop.
- Sidebar reuses the same palette: accent section headers, `▎`
selection marker, `●`/`○` status glyphs, dim previews.
- Shared SGR constants moved into internal/app/style.go.
Palette input:
- Adjacent duplicate arrow events (legacy `\x1b[B` + kitty
`\x1b[57353u` for one keypress, or two of the same form) are now
collapsed via peekArrowEvent + chunk-level dedupe in processStdin.
- On open, push `\x1b[>0u` onto the host's kitty keyboard stack so
palette input is in plain legacy mode regardless of what the child
pushed (codex/ratatui pushes its own flags which had been leaking
to the host). Popped on close.
Tab-switch repaint (repaintFocused):
- Use the emulator's SerializeVT bytes (with SGR / cursor / DECSTBM
/ tabstops) instead of plain text, fed through the per-focused
viewport renderer so the shifter translates row positions.
- Prelude resets host SGR / DECOM / DECSTBM (pinned to viewport) /
cursor visibility before the replay, so leftover modes from the
previously-focused child don't distort the new snapshot.
- Re-emit the saved cursor as a child-space CUP after the
serialized bytes so the host cursor lands at the emulator's
actual position (overriding DECSTBM's home side-effect and the
tabstop-setup CHA sequences) AND the renderer's vr.row/vr.col
get re-synced via trackCSI.
- cursorShifter now carries childRows and rewrites empty
`\x1b[r` to `\x1b[<mainTop>;<mainBottom>r` (host coords) — the
default (1,1) shifted to (4,4) was producing a one-row scrolling
region that scroll-exploded the replay.
- After the snapshot lands, nudge the focused child with a one-row
PTY winsize toggle so the kernel emits SIGWINCH and ratatui-style
TUIs throw away their diff state and emit a fresh frame.
Codex still renders incorrectly after a focus switch; see TODO.md
"Switch-back render divergence" for the deep investigation handoff.
Rename list_children/read_output/kill/send_message_to to their SPEC §7
process_id-shaped names; drop report_to_parent (direction inferred by
send_message) and policy_check (replaced by per-project trust gating).
Add the SPEC's missing tools: start_process, restart_process,
close_process, rename_process, select_process, get_process_status,
get_project_status, get_process_raw_output, search_output,
get_process_ports, whoami, help.
Process model now distinguishes agent/terminal/command kinds with
opaque p_<6hex> IDs. Command entries are session-persistent so they
survive PTY exit and can be Restart'd. Status enum gains starting and
stopped. screen_version, port detection, and bracketed-paste send_input
land alongside.
Trust gating (internal/trust) replaces the regex policy: command-preset
spawns return needs_trust on first use; the user confirms in a
status-line modal and the grant persists to
\$XDG_DATA_HOME/patterm/projects/<key>/trust.json.
Tests cover send_message direction inference (parent↔child, sibling
rejection, nil caller paths) and trust grant persistence across reopen.