Use built-in agent preset defaults

This commit is contained in:
2026-05-18 11:28:00 +01:00
parent 67b994f629
commit de60b93bc6
11 changed files with 402 additions and 108 deletions

View File

@@ -30,7 +30,7 @@ func TestClassifyOutputActivity(t *testing.T) {
}
for _, tc := range cases {
t.Run(tc.name, func(t *testing.T) {
got, _ := classify(cfg, false, false, tc.idleMS, 0, "", nil)
got, _ := classify(cfg, false, false, tc.idleMS, 0, "", nil, nil)
if got != tc.want {
t.Fatalf("got %q want %q", got, tc.want)
}
@@ -41,18 +41,18 @@ func TestClassifyOutputActivity(t *testing.T) {
func TestClassifyTitleStability(t *testing.T) {
cfg := &resolvedIdleDetection{strategy: StrategyOSCTitleStability, idleThresholdMS: 2000}
// Title change recent → working.
if got, _ := classify(cfg, false, false, 9999, 500, "step 3", nil); got != StateWorking {
if got, _ := classify(cfg, false, false, 9999, 500, "step 3", nil, nil); got != StateWorking {
t.Fatalf("recent title change: got %q", got)
}
// Title stable past threshold → idle.
if got, _ := classify(cfg, false, false, 9999, 5000, "step 3", nil); got != StateIdle {
if got, _ := classify(cfg, false, false, 9999, 5000, "step 3", nil, nil); got != StateIdle {
t.Fatalf("stable title: got %q", got)
}
// No title yet: fall back to output activity.
if got, _ := classify(cfg, false, false, 100, 0, "", nil); got != StateWorking {
if got, _ := classify(cfg, false, false, 100, 0, "", nil, nil); got != StateWorking {
t.Fatalf("no title yet, recent output: got %q", got)
}
if got, _ := classify(cfg, false, false, 5000, 0, "", nil); got != StateIdle {
if got, _ := classify(cfg, false, false, 5000, 0, "", nil, nil); got != StateIdle {
t.Fatalf("no title yet, output idle: got %q", got)
}
}
@@ -67,46 +67,51 @@ func TestClassifyTitleStatus(t *testing.T) {
"error": StateError,
},
}
if got, _ := classify(cfg, false, false, 9999, 500, "Thinking…", nil); got != StateThinking {
if got, _ := classify(cfg, false, false, 9999, 500, "Thinking…", nil, nil); got != StateThinking {
t.Fatalf("thinking title: got %q", got)
}
if got, _ := classify(cfg, false, false, 9999, 500, "Waiting for permission", nil); got != StatePermission {
if got, _ := classify(cfg, false, false, 9999, 500, "Waiting for permission", nil, nil); got != StatePermission {
t.Fatalf("permission title: got %q", got)
}
// No match in map → fall back to stability.
if got, _ := classify(cfg, false, false, 9999, 5000, "ready", nil); got != StateIdle {
if got, _ := classify(cfg, false, false, 9999, 5000, "ready", nil, nil); got != StateIdle {
t.Fatalf("unmatched title, stable: got %q", got)
}
}
func TestClassifyPromoterRegex(t *testing.T) {
cfg := &resolvedIdleDetection{
strategy: StrategyOutputActivity,
idleThresholdMS: 2000,
permissionRegexes: []*regexp.Regexp{mustCompile(t, `Approve\?`)},
errorRegexes: []*regexp.Regexp{mustCompile(t, `panic:`)},
thinkingRegexes: []*regexp.Regexp{mustCompile(t, `Thinking`)},
strategy: StrategyOutputActivity,
idleThresholdMS: 2000,
permissionRegexes: []*regexp.Regexp{mustCompile(t, `Approve\?`)},
errorRegexes: []*regexp.Regexp{mustCompile(t, `panic:`)},
thinkingRegexes: []*regexp.Regexp{mustCompile(t, `Thinking`)},
}
// Permission promoter beats idle.
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Approve? [y/n]")); got != StatePermission {
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Approve? [y/n]"), nil); got != StatePermission {
t.Fatalf("permission promoter: got %q", got)
}
// Error trumps permission.
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("panic: bad\nApprove?")); got != StateError {
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("panic: bad\nApprove?"), nil); got != StateError {
t.Fatalf("error promoter beats permission: got %q", got)
}
// Thinking promoter on idle output.
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Thinking…")); got != StateThinking {
if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Thinking…"), nil); got != StateThinking {
t.Fatalf("thinking promoter: got %q", got)
}
// Rendered-screen prompts still promote even when the raw tail no
// longer contains the original prompt bytes.
if got, _ := classify(cfg, false, false, 100, 0, "", []byte("Calling patterm..."), []byte("Approve? [y/n]")); got != StatePermission {
t.Fatalf("screen permission promoter: got %q", got)
}
}
func TestClassifyExitTerminal(t *testing.T) {
cfg := &resolvedIdleDetection{strategy: StrategyOutputActivity, idleThresholdMS: 2000}
if got, _ := classify(cfg, true, true, 0, 0, "", nil); got != StateError {
if got, _ := classify(cfg, true, true, 0, 0, "", nil, nil); got != StateError {
t.Fatalf("non-zero exit: got %q", got)
}
if got, _ := classify(cfg, true, false, 0, 0, "", nil); got != StateIdle {
if got, _ := classify(cfg, true, false, 0, 0, "", nil, nil); got != StateIdle {
t.Fatalf("clean exit: got %q", got)
}
}