Use built-in agent preset defaults
This commit is contained in:
@@ -50,8 +50,14 @@ func (s *Session) classifyOne(c *Child) {
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idleMS := c.IdleMS()
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titleIdleMS := c.TitleIdleMS()
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title := c.Title()
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tail := c.tailBytes(classifierTailBytes)
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state, reason := classify(c.idleDetection, exited, exitNonZero, idleMS, titleIdleMS, title, tail)
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tail := stripANSIBytes(nil, c.tailBytes(classifierTailBytes))
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var screen []byte
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if em := c.Emulator(); em != nil {
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if txt, err := em.ScreenText(); err == nil {
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screen = []byte(txt)
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}
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}
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state, reason := classify(c.idleDetection, exited, exitNonZero, idleMS, titleIdleMS, title, tail, screen)
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if c.setIdleState(state, reason) {
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s.emitStateChanged(c.ID, state)
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}
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@@ -118,7 +118,8 @@ func compilePatterns(ps []string) []*regexp.Regexp {
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// - titleIdleMS: ms since the last OSC title change (0 if no title yet)
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// - title: current OSC title
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// - tail: recent output bytes for regex matching
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func classify(cfg *resolvedIdleDetection, exited, exitNonZero bool, idleMS, titleIdleMS int64, title string, tail []byte) (IdleState, string) {
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// - screen: current rendered screen text for persistent prompt matching
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func classify(cfg *resolvedIdleDetection, exited, exitNonZero bool, idleMS, titleIdleMS int64, title string, tail, screen []byte) (IdleState, string) {
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if exited {
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if exitNonZero {
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return StateError, "process exited non-zero"
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@@ -128,14 +129,14 @@ func classify(cfg *resolvedIdleDetection, exited, exitNonZero bool, idleMS, titl
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if cfg == nil {
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cfg = &resolvedIdleDetection{strategy: StrategyOutputActivity, idleThresholdMS: defaultIdleThresholdMS}
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}
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if len(tail) > 0 {
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if matchAny(cfg.errorRegexes, tail) {
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if len(tail) > 0 || len(screen) > 0 {
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if matchAny(cfg.errorRegexes, tail, screen) {
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return StateError, "error regex matched"
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}
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if matchAny(cfg.permissionRegexes, tail) {
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if matchAny(cfg.permissionRegexes, tail, screen) {
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return StatePermission, "permission regex matched"
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}
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if matchAny(cfg.thinkingRegexes, tail) {
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if matchAny(cfg.thinkingRegexes, tail, screen) {
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return StateThinking, "thinking regex matched"
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}
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}
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@@ -172,10 +173,12 @@ func baseStateFromIdleMS(idleMS, threshold int64) (IdleState, string) {
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return StateIdle, "quiet for threshold"
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}
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func matchAny(res []*regexp.Regexp, tail []byte) bool {
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func matchAny(res []*regexp.Regexp, texts ...[]byte) bool {
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for _, re := range res {
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if re.Match(tail) {
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return true
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for _, text := range texts {
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if len(text) > 0 && re.Match(text) {
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return true
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}
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}
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}
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return false
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@@ -30,7 +30,7 @@ func TestClassifyOutputActivity(t *testing.T) {
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}
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for _, tc := range cases {
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t.Run(tc.name, func(t *testing.T) {
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got, _ := classify(cfg, false, false, tc.idleMS, 0, "", nil)
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got, _ := classify(cfg, false, false, tc.idleMS, 0, "", nil, nil)
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if got != tc.want {
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t.Fatalf("got %q want %q", got, tc.want)
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}
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@@ -41,18 +41,18 @@ func TestClassifyOutputActivity(t *testing.T) {
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func TestClassifyTitleStability(t *testing.T) {
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cfg := &resolvedIdleDetection{strategy: StrategyOSCTitleStability, idleThresholdMS: 2000}
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// Title change recent → working.
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if got, _ := classify(cfg, false, false, 9999, 500, "step 3", nil); got != StateWorking {
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if got, _ := classify(cfg, false, false, 9999, 500, "step 3", nil, nil); got != StateWorking {
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t.Fatalf("recent title change: got %q", got)
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}
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// Title stable past threshold → idle.
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if got, _ := classify(cfg, false, false, 9999, 5000, "step 3", nil); got != StateIdle {
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if got, _ := classify(cfg, false, false, 9999, 5000, "step 3", nil, nil); got != StateIdle {
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t.Fatalf("stable title: got %q", got)
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}
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// No title yet: fall back to output activity.
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if got, _ := classify(cfg, false, false, 100, 0, "", nil); got != StateWorking {
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if got, _ := classify(cfg, false, false, 100, 0, "", nil, nil); got != StateWorking {
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t.Fatalf("no title yet, recent output: got %q", got)
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}
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if got, _ := classify(cfg, false, false, 5000, 0, "", nil); got != StateIdle {
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if got, _ := classify(cfg, false, false, 5000, 0, "", nil, nil); got != StateIdle {
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t.Fatalf("no title yet, output idle: got %q", got)
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}
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}
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@@ -67,46 +67,51 @@ func TestClassifyTitleStatus(t *testing.T) {
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"error": StateError,
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},
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}
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if got, _ := classify(cfg, false, false, 9999, 500, "Thinking…", nil); got != StateThinking {
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if got, _ := classify(cfg, false, false, 9999, 500, "Thinking…", nil, nil); got != StateThinking {
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t.Fatalf("thinking title: got %q", got)
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}
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if got, _ := classify(cfg, false, false, 9999, 500, "Waiting for permission", nil); got != StatePermission {
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if got, _ := classify(cfg, false, false, 9999, 500, "Waiting for permission", nil, nil); got != StatePermission {
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t.Fatalf("permission title: got %q", got)
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}
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// No match in map → fall back to stability.
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if got, _ := classify(cfg, false, false, 9999, 5000, "ready", nil); got != StateIdle {
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if got, _ := classify(cfg, false, false, 9999, 5000, "ready", nil, nil); got != StateIdle {
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t.Fatalf("unmatched title, stable: got %q", got)
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}
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}
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func TestClassifyPromoterRegex(t *testing.T) {
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cfg := &resolvedIdleDetection{
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strategy: StrategyOutputActivity,
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idleThresholdMS: 2000,
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permissionRegexes: []*regexp.Regexp{mustCompile(t, `Approve\?`)},
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errorRegexes: []*regexp.Regexp{mustCompile(t, `panic:`)},
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thinkingRegexes: []*regexp.Regexp{mustCompile(t, `Thinking`)},
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strategy: StrategyOutputActivity,
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idleThresholdMS: 2000,
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permissionRegexes: []*regexp.Regexp{mustCompile(t, `Approve\?`)},
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errorRegexes: []*regexp.Regexp{mustCompile(t, `panic:`)},
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thinkingRegexes: []*regexp.Regexp{mustCompile(t, `Thinking`)},
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}
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// Permission promoter beats idle.
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if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Approve? [y/n]")); got != StatePermission {
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if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Approve? [y/n]"), nil); got != StatePermission {
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t.Fatalf("permission promoter: got %q", got)
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}
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// Error trumps permission.
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if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("panic: bad\nApprove?")); got != StateError {
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if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("panic: bad\nApprove?"), nil); got != StateError {
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t.Fatalf("error promoter beats permission: got %q", got)
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}
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// Thinking promoter on idle output.
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if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Thinking…")); got != StateThinking {
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if got, _ := classify(cfg, false, false, 5000, 0, "", []byte("Thinking…"), nil); got != StateThinking {
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t.Fatalf("thinking promoter: got %q", got)
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}
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// Rendered-screen prompts still promote even when the raw tail no
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// longer contains the original prompt bytes.
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if got, _ := classify(cfg, false, false, 100, 0, "", []byte("Calling patterm..."), []byte("Approve? [y/n]")); got != StatePermission {
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t.Fatalf("screen permission promoter: got %q", got)
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}
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}
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func TestClassifyExitTerminal(t *testing.T) {
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cfg := &resolvedIdleDetection{strategy: StrategyOutputActivity, idleThresholdMS: 2000}
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if got, _ := classify(cfg, true, true, 0, 0, "", nil); got != StateError {
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if got, _ := classify(cfg, true, true, 0, 0, "", nil, nil); got != StateError {
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t.Fatalf("non-zero exit: got %q", got)
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}
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if got, _ := classify(cfg, true, false, 0, 0, "", nil); got != StateIdle {
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if got, _ := classify(cfg, true, false, 0, 0, "", nil, nil); got != StateIdle {
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t.Fatalf("clean exit: got %q", got)
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}
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}
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@@ -261,15 +261,11 @@ func (l *Launcher) LaunchTerminal(argv []string, displayName, parentID, workDir
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}
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func (l *Launcher) writeMCPConfig(identity string) (string, error) {
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dir, err := preset.ConfigDir()
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dir, err := mcpRuntimeDir(identity)
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if err != nil {
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return "", err
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}
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dir = filepath.Join(dir, "mcp")
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if err := os.MkdirAll(dir, 0o700); err != nil {
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return "", err
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}
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path := filepath.Join(dir, identity+".json")
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path := filepath.Join(dir, "mcp.json")
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cfg := map[string]any{
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"mcpServers": map[string]any{
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"patterm": map[string]any{
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30
internal/app/launch_test.go
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30
internal/app/launch_test.go
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@@ -0,0 +1,30 @@
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package app
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import (
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"os"
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"path/filepath"
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"strings"
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"testing"
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)
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func TestWriteMCPConfigUsesRuntimeDir(t *testing.T) {
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runtimeDir := t.TempDir()
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configHome := filepath.Join(t.TempDir(), "config")
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t.Setenv("XDG_RUNTIME_DIR", runtimeDir)
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t.Setenv("XDG_CONFIG_HOME", configHome)
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l := &Launcher{bin: "patterm", mcpSocket: "/tmp/patterm.sock"}
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path, err := l.writeMCPConfig("abc123")
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if err != nil {
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t.Fatalf("writeMCPConfig: %v", err)
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}
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if !strings.HasPrefix(path, filepath.Join(runtimeDir, "patterm", "agents", "abc123")) {
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t.Fatalf("path = %q, want under runtime dir", path)
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}
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if _, err := os.Stat(path); err != nil {
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t.Fatalf("config file stat: %v", err)
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}
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if _, err := os.Stat(filepath.Join(configHome, "patterm")); !os.IsNotExist(err) {
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t.Fatalf("writeMCPConfig created XDG config dir or unexpected stat error: %v", err)
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}
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}
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