Scaffold loopback daemon client split
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78
internal/app/chrome_model.go
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78
internal/app/chrome_model.go
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package app
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import "github.com/hjbdev/patterm/internal/scratchpad"
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// chromeModel is the semantic host chrome state. Renderers continue to own
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// ANSI output; this model is the serializable shape a client can draw locally.
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type chromeModel struct {
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ProjectKey string `json:"project_key"`
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FocusedID string `json:"focused_id,omitempty"`
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FocusedPad string `json:"focused_pad,omitempty"`
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ActiveAgentID string `json:"active_agent_id,omitempty"`
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Tabs []childModel `json:"tabs"`
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Processes []childModel `json:"processes"`
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AgentTree []childModel `json:"agent_tree"`
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Sidebar []navEntryModel `json:"sidebar"`
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Scratchpads []scratchpadModel `json:"scratchpads"`
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}
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type childModel struct {
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ID string `json:"id"`
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Name string `json:"name"`
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Kind string `json:"kind"`
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ParentID string `json:"parent_id,omitempty"`
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Status string `json:"status"`
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Owner string `json:"owner"`
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}
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type navEntryModel struct {
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ChildID string `json:"child_id,omitempty"`
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Pad string `json:"pad,omitempty"`
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}
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type scratchpadModel struct {
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Name string `json:"name"`
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}
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func buildChromeModel(projectKey string, view ClientView, children []*Child, pads []scratchpad.Entry) chromeModel {
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active := view.ActiveAgentID
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if active == "" {
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active = activeRootID(children, view.FocusedID)
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}
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model := chromeModel{
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ProjectKey: projectKey,
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FocusedID: view.FocusedID,
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FocusedPad: view.FocusedPad,
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ActiveAgentID: active,
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}
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for _, c := range runningTopLevels(children) {
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model.Tabs = append(model.Tabs, serializeChildModel(c))
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}
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for _, c := range processList(children) {
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model.Processes = append(model.Processes, serializeChildModel(c))
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}
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for _, c := range visibleAgentTree(children, active) {
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model.AgentTree = append(model.AgentTree, serializeChildModel(c))
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}
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for _, n := range sidebarNav(children, active, pads) {
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model.Sidebar = append(model.Sidebar, navEntryModel{ChildID: n.childID, Pad: n.pad})
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}
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for _, p := range pads {
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model.Scratchpads = append(model.Scratchpads, scratchpadModel{Name: p.Name})
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}
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return model
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}
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func serializeChildModel(c *Child) childModel {
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if c == nil {
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return childModel{}
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}
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return childModel{
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ID: c.ID,
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Name: c.DisplayName(),
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Kind: string(c.Kind),
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ParentID: c.ParentID,
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Status: string(c.Status()),
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Owner: string(c.Owner()),
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}
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}
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