Cancel pending timers when a child is closed
Stale timer bodies were re-delivered to the orchestrator pane after the parent had already processed the sub-agent's reply and called close_process. The timer registry held no link to the child lifecycle, so timers owned by or watching the closed child lingered until something triggered a fire — e.g. a trailing classifier tick for the now-removed child. Add an OnChildClosed hook to ChildEventListener, emit it from Session.Close (and the terminal-corpse path in reapChild), and have the timer manager prune the registry: cancel timers owned by the closed child; remove the closed child from each timer's watched list (cancel the timer outright when watched empties). Natural exit deliberately does not route through this hook — the classifier already emits an idle transition on exit which delivers any legitimate "fire when sub-agent finishes" semantics exactly once; cancelling on exit would swallow that.
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@@ -111,6 +111,13 @@ func (d *debugCapture) OnChildStateChanged(id string, state IdleState) {
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})
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}
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func (d *debugCapture) OnChildClosed(id string) {
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d.writeEvent("child_closed", map[string]any{
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"time": time.Now().Format(time.RFC3339Nano),
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"id": id,
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})
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}
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func (d *debugCapture) OnPTYOut(childID string, chunk []byte) {
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if len(chunk) == 0 {
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return
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