Cancel pending timers when a child is closed

Stale timer bodies were re-delivered to the orchestrator pane after
the parent had already processed the sub-agent's reply and called
close_process. The timer registry held no link to the child
lifecycle, so timers owned by or watching the closed child lingered
until something triggered a fire — e.g. a trailing classifier tick
for the now-removed child.

Add an OnChildClosed hook to ChildEventListener, emit it from
Session.Close (and the terminal-corpse path in reapChild), and have
the timer manager prune the registry: cancel timers owned by the
closed child; remove the closed child from each timer's watched
list (cancel the timer outright when watched empties).

Natural exit deliberately does not route through this hook — the
classifier already emits an idle transition on exit which delivers
any legitimate "fire when sub-agent finishes" semantics exactly
once; cancelling on exit would swallow that.
This commit is contained in:
2026-05-18 12:37:32 +01:00
parent de60b93bc6
commit 34b41be1df
7 changed files with 278 additions and 4 deletions

View File

@@ -111,6 +111,13 @@ func (d *debugCapture) OnChildStateChanged(id string, state IdleState) {
})
}
func (d *debugCapture) OnChildClosed(id string) {
d.writeEvent("child_closed", map[string]any{
"time": time.Now().Format(time.RFC3339Nano),
"id": id,
})
}
func (d *debugCapture) OnPTYOut(childID string, chunk []byte) {
if len(chunk) == 0 {
return