Give injected agent submit Enter a longer settle delay

The trailing CR that submits orchestrator-injected input was written
only 15ms after the body, inside TUI agents' paste-coalescing window,
so codex (and other paste-detecting agents) intermittently swallowed it
as a newline and left the message composed but unsent. Centralize the
per-piece timing in a pure pieceWriteDelay helper: keep 15ms between
body lines but give the final lone Enter a 100ms settle gap so the
agent closes the preceding burst and registers the CR as submit. Covers
send_input, send_message, timers, and the spawn initial prompt (all go
through writeInput).

Resolves the codex composer-submit TODO item.
This commit is contained in:
2026-05-25 13:00:54 +01:00
parent 0725375755
commit 178b4437b1
4 changed files with 85 additions and 7 deletions

View File

@@ -26,6 +26,11 @@ import (
// false positives (timestamps, exit codes, etc.).
var portRegex = regexp.MustCompile(`https?://[^\s:/]+:(\d{2,5})(?:/[^\s]*)?`)
const (
agentInterPieceDelay = 15 * time.Millisecond
agentSubmitSettleDelay = 100 * time.Millisecond
)
type ChildStatus string
const (
@@ -642,8 +647,8 @@ func (c *Child) writeInput(b []byte) error {
return err
}
for i, piece := range pieces {
if i > 0 {
time.Sleep(15 * time.Millisecond)
if delay := pieceWriteDelay(i, len(pieces), piece); delay > 0 {
time.Sleep(delay)
}
if _, err := pty.Write(piece); err != nil {
return err
@@ -659,6 +664,20 @@ func inputWritePieces(kind ChildKind, b []byte) [][]byte {
return splitOnEnter(b)
}
func pieceWriteDelay(index, total int, piece []byte) time.Duration {
if index == 0 {
return 0
}
if index == total-1 && isLoneEnter(piece) {
return agentSubmitSettleDelay
}
return agentInterPieceDelay
}
func isLoneEnter(piece []byte) bool {
return len(piece) == 1 && (piece[0] == '\r' || piece[0] == '\n')
}
func mintIdentity() string {
var buf [12]byte
_, _ = rand.Read(buf[:])