Add context-aware items to the command palette

When opened with Ctrl-K, the palette now prepends entries for whatever
is currently focused:

- Focused scratchpad: Delete / Rename (inline form) / Edit (fire-and-
  forget zed launch with stdio detached so the TUI is not suspended).
- Focused agent: Rename (inline form) / Close.
- Focused process: Rename / Delete (drops the entry; SIGKILL if alive)
  / Stop (SIGTERM, keep entry) / Restart (same argv).

The rename UX is a single-field inline form that mirrors the existing
spawn-process form, so the modal-input contract is unchanged.
scratchpad.Store grows Delete / Rename / Path so the palette can act
on a pad file by name. focusedPad is plumbed onto uiState ahead of the
scratchpad-focus UI work; until that lands it stays empty and the
scratchpad-context entries simply never surface.

Tested with palette_context_test.go and a new rename_process_via_palette
harness scenario.
This commit is contained in:
2026-05-15 00:34:38 +01:00
parent 81a8ac2ba0
commit 05f92a3ed0
7 changed files with 827 additions and 23 deletions

View File

@@ -7,7 +7,7 @@ import (
)
func newTestPalette() *paletteState {
return newPalette(nil, "", preset.Set{})
return newPalette(nil, "", "", preset.Set{})
}
func TestPaletteIgnoresKittyReleaseEvent(t *testing.T) {
@@ -49,7 +49,7 @@ func TestPaletteBareEscCancels(t *testing.T) {
func TestPaletteKittyArrowsNavigate(t *testing.T) {
pr := []*preset.Preset{{Name: "a"}, {Name: "b"}, {Name: "c"}}
p := newPalette(nil, "", preset.Set{Agents: pr})
p := newPalette(nil, "", "", preset.Set{Agents: pr})
if p.cursor != 0 {
t.Fatalf("initial cursor %d", p.cursor)
}
@@ -70,7 +70,7 @@ func TestPaletteKittyArrowsNavigate(t *testing.T) {
func TestPaletteLegacyArrowsStillWork(t *testing.T) {
pr := []*preset.Preset{{Name: "a"}, {Name: "b"}}
p := newPalette(nil, "", preset.Set{Agents: pr})
p := newPalette(nil, "", "", preset.Set{Agents: pr})
_, _, adv := p.handleInput([]byte("\x1b[B"), 0)
if adv != 3 {
t.Fatalf("advance %d", adv)
@@ -82,7 +82,7 @@ func TestPaletteLegacyArrowsStillWork(t *testing.T) {
func TestPaletteKittyEnterAccepts(t *testing.T) {
pr := []*preset.Preset{{Name: "x"}}
p := newPalette(nil, "", preset.Set{Agents: pr})
p := newPalette(nil, "", "", preset.Set{Agents: pr})
action, done, _ := p.handleInput([]byte("\x1b[13u"), 0)
if !done || action.kind != "spawn-agent" {
t.Fatalf("Enter via CSI u didn't accept: action=%+v done=%v", action, done)
@@ -112,7 +112,7 @@ func TestPaletteLegacyPrintableTypes(t *testing.T) {
// non-empty command line emits the submit action with relaunch reflecting
// the checkbox state.
func TestPaletteSpawnProcessFormFlow(t *testing.T) {
p := newPalette(nil, "", preset.Set{})
p := newPalette(nil, "", "", preset.Set{})
// The "Spawn process…" entry is the only non-Quit item with an
// empty preset list. Locate its index by scanning items.
idx := -1
@@ -165,7 +165,7 @@ func TestPaletteSpawnProcessFormFlow(t *testing.T) {
}
func TestPaletteSpawnProcessFormEmptyCommandCancels(t *testing.T) {
p := newPalette(nil, "", preset.Set{})
p := newPalette(nil, "", "", preset.Set{})
p.mode = paletteModeSpawnForm
p.form = &spawnProcessForm{}
action, done, _ := p.handleInput([]byte("\r"), 0)
@@ -175,7 +175,7 @@ func TestPaletteSpawnProcessFormEmptyCommandCancels(t *testing.T) {
}
func TestPaletteSpawnProcessFormEscCancels(t *testing.T) {
p := newPalette(nil, "", preset.Set{})
p := newPalette(nil, "", "", preset.Set{})
p.mode = paletteModeSpawnForm
p.form = &spawnProcessForm{cmd: []rune("x")}
action, done, _ := p.handleInput([]byte{0x1b}, 0)