Rename Kill to Close, add New Terminal palette entry, clean up exited terminals
- Palette's per-child "Kill <name>" action is now labelled "Close <name>" (action kind unchanged; still SIGTERM). Matches the existing "Close agent: …" context entry and reads less violent for a graceful term. - New "New Terminal" palette entry spawns a bare interactive $SHELL pane via LaunchTerminal (kind=terminal). Replaces the default "shell" process preset that was seeded on first run. - Exited KindTerminal entries are now dropped from the session in reapChild — terminals have no restart path, so leaving them behind as greyed rows in the Processes sidebar was just clutter. processList also filters defensively.
This commit was merged in pull request #2.
This commit is contained in:
@@ -300,14 +300,6 @@ func ensureDefaults(base string) error {
|
||||
"^\\s*>_"
|
||||
]
|
||||
}
|
||||
`,
|
||||
},
|
||||
{
|
||||
"presets/processes/shell.json",
|
||||
`{
|
||||
"name": "shell",
|
||||
"argv": ["__SHELL__"]
|
||||
}
|
||||
`,
|
||||
},
|
||||
}
|
||||
@@ -319,15 +311,7 @@ func ensureDefaults(base string) error {
|
||||
if err := os.MkdirAll(filepath.Dir(full), 0o700); err != nil {
|
||||
return err
|
||||
}
|
||||
body := d.body
|
||||
if strings.Contains(body, "__SHELL__") {
|
||||
shell := os.Getenv("SHELL")
|
||||
if shell == "" {
|
||||
shell = "/bin/sh"
|
||||
}
|
||||
body = strings.ReplaceAll(body, "__SHELL__", shell)
|
||||
}
|
||||
if err := os.WriteFile(full, []byte(body), 0o600); err != nil {
|
||||
if err := os.WriteFile(full, []byte(d.body), 0o600); err != nil {
|
||||
return err
|
||||
}
|
||||
}
|
||||
|
||||
Reference in New Issue
Block a user