build: vendor published GPUI 0.2.2 for lifecycle patch
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Vendored
+87
@@ -0,0 +1,87 @@
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use std::fs;
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use std::path::PathBuf;
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use anyhow::Result;
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use gpui::{
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App, Application, AssetSource, Bounds, Context, SharedString, Window, WindowBounds,
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WindowOptions, div, prelude::*, px, rgb, size, svg,
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};
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struct Assets {
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base: PathBuf,
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}
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impl AssetSource for Assets {
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fn load(&self, path: &str) -> Result<Option<std::borrow::Cow<'static, [u8]>>> {
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fs::read(self.base.join(path))
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.map(|data| Some(std::borrow::Cow::Owned(data)))
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.map_err(|err| err.into())
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}
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fn list(&self, path: &str) -> Result<Vec<SharedString>> {
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fs::read_dir(self.base.join(path))
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.map(|entries| {
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entries
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.filter_map(|entry| {
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entry
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.ok()
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.and_then(|entry| entry.file_name().into_string().ok())
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.map(SharedString::from)
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})
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.collect()
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})
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.map_err(|err| err.into())
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}
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}
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struct SvgExample;
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impl Render for SvgExample {
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fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
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div()
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.flex()
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.flex_row()
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.size_full()
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.justify_center()
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.items_center()
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.gap_8()
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.bg(rgb(0xffffff))
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.child(
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svg()
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.path("svg/dragon.svg")
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.size_8()
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.text_color(rgb(0xff0000)),
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)
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.child(
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svg()
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.path("svg/dragon.svg")
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.size_8()
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.text_color(rgb(0x00ff00)),
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)
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.child(
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svg()
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.path("svg/dragon.svg")
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.size_8()
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.text_color(rgb(0x0000ff)),
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)
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}
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}
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fn main() {
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Application::new()
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.with_assets(Assets {
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base: PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("examples"),
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})
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.run(|cx: &mut App| {
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let bounds = Bounds::centered(None, size(px(300.0), px(300.0)), cx);
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cx.open_window(
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WindowOptions {
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window_bounds: Some(WindowBounds::Windowed(bounds)),
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..Default::default()
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},
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|_, cx| cx.new(|_| SvgExample),
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)
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.unwrap();
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cx.activate(true);
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});
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}
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