build: vendor published GPUI 0.2.2 for lifecycle patch
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Vendored
+41
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use gpui::{App, Application, Context, Render, Window, WindowOptions, div, img, prelude::*};
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use std::path::PathBuf;
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struct GifViewer {
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gif_path: PathBuf,
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}
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impl GifViewer {
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fn new(gif_path: PathBuf) -> Self {
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Self { gif_path }
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}
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}
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impl Render for GifViewer {
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fn render(&mut self, _window: &mut Window, _cx: &mut Context<Self>) -> impl IntoElement {
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div().size_full().child(
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img(self.gif_path.clone())
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.size_full()
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.object_fit(gpui::ObjectFit::Contain)
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.id("gif"),
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)
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}
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}
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fn main() {
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env_logger::init();
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Application::new().run(|cx: &mut App| {
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let gif_path =
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PathBuf::from(env!("CARGO_MANIFEST_DIR")).join("examples/image/black-cat-typing.gif");
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cx.open_window(
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WindowOptions {
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focus: true,
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..Default::default()
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},
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|_, cx| cx.new(|_| GifViewer::new(gif_path)),
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)
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.unwrap();
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cx.activate(true);
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});
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}
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